
In the wreck:
1. remove, action_apply/animator_set_event
2. add, action_apply/animator_set_state
state_machine_name: damage_state
do_action_state_name: healthy
In the tank itself:
3. empty the field 'health_ext/death_event_name'.
The first two steps change the black wreck to a healthy and skinned model. The third step removes the explosion.