I am a big fan of COH, have been playing since 2006, COH2 is nice, to be frank, it is truly amazing to see COH2 is still alive and finally released,even so, coh2 still has its long way to go,i want to make coh2 more balanced, i know your guys are all busy, so nothing complicated here, i am just offering some advice for your consideration.
T34 is a little bit awkward, i believe some ppl here might have same opinion.
So first time, i want to ask Relic, what is the position of T34 in COH2?
No offense here, however, at this stage, T34 looks Awkward to me, from the stats. the Penetration of T34 is only 75, however, Penetration of P4 is 110, I know P4 costs more manpower and fuel, however, T34 only cost less 15 fuel, here is the story happened most of time, i almost share half of map with my opponent in early match, when i go T3, he goes T3, i go T34, he goes P4, there is no way i can win the combat in the rest of match, so most of time, i just go T4 and produce SU-85, coz i know, it is just a matter time he will have P4, so why not just go T4 and get some su-85 rather than T34, T3 and T4 cost same fuel anyway.
I want to make the game more variable and more balanced, otherwise, the game just get boring,here is some suggestion, Relic, for your consideration.
T34 should be able Penetrate P4, but, it still cant win P4 when it is a face-to-face combat, however, T34 can almost kill 2/3 of the P4 health, the fuel cost of T34 can be increased same as fuel cost of P4 or maybe slightly less.]
Reduced the fuel cost of Ostwind, however, ostwind could not Penetrate the T34 front armor, but can only Penetrate T34 rear armor.
now the stug 3, nobody produce stug 3 in 1v1 match, coz right now, P4 can do anything,here is the change of stug3,increase the stug 3 health, slightly increase anti-personal damage.
so the position of T34 should be like this:
1.T34 is unable to defeat P4 when just attack front armor, however, can still kill about 2/3 health of P4, player can use descent micro to cover for it.
2.T34 has about 33% possibility to Penetrate stug3 front armor,but can easily penetrate stug3 rear armor. considering T34 has its turret and mobility advantage,so in order to make german T3 more flexible, it is necessary to increase stug3 health.
3.T34 can defeat ostwind,however ostwind can do damage when hits t34 rear armor, the fuel cost of ostwind should be less.
To be more specific:
1.reduce 15% Penetration of P4, but P4 still has remarkable anti-infantry damage,Manpower cost remains 320, fuel cost reduces to 105.
2.Increase stug3 health from 480 to 530, stug3 has 50% of P4 anti-infantry damage.the manpower cost is 300, fuel cost decrease to 90.
3.ostwind manpower cost still remain 320,fuel cost reduces to 105.
now to the T34,manpower cost increase to 260, fuel cost increase to 100, increase 25% of its Penetration, T34 will only unlock ramming ability at lv1 vet,only T70 will have secure point ability which will unlock at vet 1.
all right, guys, that is all, thanks your time for reading! |