I am still looking for some good ideas to improve Halbe. As I mentioned before, it was never supposed to be a conventional map, exspecially not for ranked games.
So I fully understand why several people don´t like it.
But the highway will remain the main feature of the map. Which doesn´t mean I can´t improve a few things. Here is the current plan. I am planning to create some safe passages, where you can cross the Autobahn without cover penalties, exspecially near the VPs and fuel points. And what do you think about additional cover on the highway?
Craters take priority over the roads negative cover effect, so you don't have to use more items and create cluster or pathing issues if you desire more cover.
This way you don't have to redo much if anything, just rescaling some craters to cover those sections, this will lead to a less confusing scenario of undoing the negative cover along those portions.