I dont think they are out of scope/time because they are fucking BIG Feedback thread in here, Relic forum or steam community. Well, lots of player including me had pointed out alot of stuff on test side... Guess What ?. Nothing happen !.
I guess feedback from everyone is a waste
Yo sure, Nerfed Pak Howie and M8 scott to the ground then buff Scott into barrage weapon because reason ?.
Now Crying like a bitch due to Path + scott.
oh, How about Weh camping with camo light jeager, scoped tank from the begining of this game ?. How about OKw with shit ton of Long range vision and fucking 70 range KT, litterly a 300+ armor Pathfinder with 2 shot medium tank Heat shell ?.
smoke and go they said, flanking moverment they said, combine arm they said...
Pro player would provide good advices for community team they said
you clearly type 170 fuel + 10f healing for USF.
meanwhile OKW is 190f ?. Why seperated healing fuel cost in USF ?? huhuhuhu ?
170 to 190f is big deal, but 180f to 190f and still missing weapon support, no weapon upgrade, no elite troop during LV phase to med tank is big fucking different.
and of couse. I am sure that you dont count Ambulance into USF core tech meanwhile your OKW fuel count has it ?.
10/10 bias.
as if We asumme both OKW, USF not spend 10f for healing. OKW still got med kit from Sturm (pay ammu of couse). An advantage of 10 fuel healing must be so big bruhhh.
You've been provided with numbers of how much everything cost, USF tech is not expensive, its one of the cheepest. Yet, even with blank numbers of MP\Fuel costs, you still saying USF tech is more expensive. Like wtf dude.
Also can you explain to me, how this satanic black magic works, that 150MP 15Fuel raks cost more then, 180MP 50Fuel for ostheer T1+BF1?
So now we 180f + 15 fuel for nade/weapon = ? ?. And oh yes. OST clearly cheaper (5/10 + 15 fuel side tech) than USF and they can acess everything. Meanwhile USF had to lose some and grain some little advanatage ?.
And if I go dual officers to gain both AT, MG and give up LV phease: 35 fuel + 35 fuel + 10 fuel healing + 120 fuel major = 200 fuel + 15 fuel "optional" . Oh yeah. cheaper my ass.
Now we are back to USF winrate in 2v2:
- From 9/2021 to today as the last balance patch which M8 scout got barrage buff after heavy nerf:
+ winrate of USF is around 50%-51% top 200.
+ winrate all rank also around 50%
Of couse there were some spike to 52-53% winrate after 4v4 Tournament when Everyon see Path + maxim stat.
- From 7/2021 to 9/2021: This is a time when USF got both heavy nerf in .50 cal, M8 scout, Pak Howie.
+ winrate of USF is around 48%-50% top 200.
+ Winrate all rank always below 47-48%.
As you can see, Everything is bAlaNEced as if it should be.