Heat Shells increases all damage by 30% as well as penetration by 30%. King Tiger with Heat Shells vs Infantry is actually hilarious. If you get lucky it can literally delete entire squads.
basically, HEAT shell is HE with the copper-lined conical shaped area. |
how about Relic server kick player out of match... etc etc ? |
the thins is barrage fire from mortar/ISG, Howie, M8 scott... is temporary counter AT, MG, blob unlike rocket arty which deal a big chunk of burst damage. or WP barrage that actually very effectvie on counter MG, ATG or blob.
also barrage time kinda long so there are no way enemies let you throw full barrage on their position. That's forced you bought as least 2 Scott so that you can keep barrage non stop.
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the E8 gun is the exact same AOE characteristics of the 76mm Sherman gun (M4C). Still does.
but somehow M4c AI is reliable than Ez8. Weird... |
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of couse it would be stupid, but it is a fact.
You back tech t2 - buy zis gun = delay T-70 ALOT.
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yeah 290 mp x 3 inf squad + clown car early game. How many squad do you have at same time, huh ?
and Again, 2 T70 and 3 + 3 penal, How the fuck you let soviet player doing that ?
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JLI can snipe model under 70% hp.
Pathfinder can with 40%.
Not to mention their carbin is not really synergy with scoped weapon as @Vipper mentioned.
If you lost to plain pathfinder spam, you are most likely to lose to opponent whatever he does.
How about he lost to 3 path go full bazooka |
I will give your some advices after work hours but first, KV-1 is tanker unit not Tank vs Tank combat. It can deal with pz4 untill add on armor vet, after that you neeed more zis and Su-85.
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To @Lady Xenarra:
That is the same RNG from another arty !. Only difference is new B-4 shell profile and how Soviet player use new B-4 as actually " Stalin hammer" worked, Frontline barrage to crack the nut then follow up with Cons, t-34... to clean and clear. Not RNG 1 middle finger to Axis player or being nothing.
And to everyone crying new B-4 OP:
-The way of countering B-4 had to be one of the balance factor. If new B-4 cant be counter by tradional way (Lefh fire, rocket fire, off map bombing) then it will stay in OP list just like M8 scott, CalliOP ( LMAO ). Removing CB doesn't make B-4 auto win Lefh, you know. there are 3 shells vs 10 shells. heck even 4v4 game when my friends buy 3 B-4, Enemies will auto build 2-3 Lefh to fight back, 9 shell vs 20-30 shell is fun fight. Just learn how to find B-4 location by using your ear, paying attention on mini map or just 60 ammu recon !. I simply tired of people who said counter fire is not count as balance factor of B4......
- About it new Profile, please bring stat and in game data to provide your OP. In my view, New B4 is fine, their AoE profile would be smaller than old ones, 400 damage wouldnt instantly kill delete everything in the blink of an eye, scatter so big that you can actually move out unlike LefH , supression is only yellow ping and yet recovering from it is quicker than MG, Panzerwafer. but new change come from B4 doctrine is really well rounded, provide everything you need from defendsive to offencesive.
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