Damage is damage regardless if you call it Alpha beta or gamma.
Even sander93 point out that the DPS of PTRS Panls vs mediums are comparable with other AT infatry.
i disagree whole heartedly here. the more damage that is front loaded the less chance of counter play. in both AI and AT burst damage is king.
te ptrs penals ARE finally on par with other AT squads, but the delivery is still important.
like i said, its as effective as the enemy allows it to be. its high enough that it needs to be respected, which is the entire point, but necessarily a game changing threat. its AT area denial. its AT overwatch that forces the enemy out of the area vs stuka AT strafe that will delete a tank if its not moved immediately
the way damage is delivered is fundamental to any game that has damage and there is almost always the devision of burst damage vs steady chip damage.
were not saying that the PTRS is BAD, just that its different. it cant do some things that other hand AT does, and instead does something else. it doesnt take 1/3 of a tanks health out in a blink, but it will if its gets to plink. that doesnt make it OP, just different.