Okay, this is very interesting. Please read on.
Also, I have 3x wehr intel bulletins : "mortar HT abilities recharge 10% faster" - tested:
No bulletins: recharge time after laying down smoke - 33 seconds
3x bulletins: recharge time after laying down smoke - 20 seconds (30% of 33s is 23s - but it is stacked, no problem here)
This is where it gets ... problematic and OP:
The mortar barrage ability ("fires 6 8cm highly explosive mortar rounds") :
No bulletins: recharge time after completing mortar barrage ability (6 shells fired) : 17 seconds
3x bulletins: recharge time after completing mortar barrage ability (6 shells fired) : 4 seconds
I tested a few times.
Wehr mortar team (GrW 34 8cm) are also broken: bulletin used: "abilities recharge 10% faster"
No bulletins: recharge time after completing mortar barrage ability - 13 seconds.
1x bulletin: recharge time after completing mortar barrage ability - 5 seconds.
So... 10% of 13 seconds is ....uh... =/
Smoke recharge time : 14s - without bulletins
Smoke recharge time - 14s - WITH 1x bulletin - Why no change?
Btw, how many other of these inconsistencies will we find ? o.O
These are just a handful I tested............
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#Steam AliasWL%Streak
- 1.59783.878+1
- 2.10134.748+2
- 3.300166.644+1
- 4.14749.750-1
- 5.14939.793+8
- 6.14765.693+15
- 7.18151.780+4
- 8.19081.701+1
- 9.199105.655+2
- 10.1179654.643+2