The only stupid thing in COH2 is the balancing done by community members for free. They should have payed the team, and we wouldn't be left with 2 OP commanders in OKW, 2 OP in OST, 2 OP in Soviets and 1 OP in USF. Brits are a shi* tier faction which only a few know how to play properly. And we wouldn't have factions which have been changed so much from their original design.
Mode team should had been payed that is true.
On the other hand payment is not really related to the number of "OP" commanders or the current faction design with original faction design.
Eg. due to the fact that OKW has raketen which can retreat, they should not have a stock premium medium tank.
The is no real connection between having a medium all around tank and an ATG that can retreat.
The two unit serve different roles and there is really very little connection between the two.
And due to the fact they have plenty of elite infantry, with the starting one being brutal close range, and volks having a good power spike, they should not have had an MG in their stock roster. Also the lower fuel income was a good mechanic for them, given that their late game armour was pretty much OP. Now, their late game armour, only the KT is OP, but the rest still is more than worth the premium price tag.
The "lower fuel income" was far from a a good mechanic. Actually it was pretty bad and lead onto VG having Shreck which also a bad mechanic.
don't be embarrassing yourself, this piece of garbage can go to fucking vet 3 without ever achieving a single kill, much more common than it actually being useful
Unit vet with damage and kills so you really do not have an argument here.
The mortar is simply not a "piece of garbage" not matter how many times you repeat that claim.
Trust whoever you want more. There are people that believe the Earth is flat. Couldn't give less fu*ks who you trust.
Read closer, I did not post that I trust MMX more than you. I posted that I trust an analysis of indirect fire weapons more than you opinion that is not back up by anything.
And given your record of claims (KT pintle suppression that does not exist, HMG-42 pinning unit behind heavy cover in one burst that does not happen,...) I have many reason not to trust your opinion when it is not backed up by anything.
Unless Seralia page is incorrect. It's the same ROF and everything. USF mortar, compared to OST mortar, has 5 less range (80 vs 75) and 25% lower AOE distance short and medium (1-2-3 s-m-long VS 0.75-1.5-3).
Basically, USF mortar is equivalent of shooting yourself in the foot in teamgames. Can't speak for 1v1s.
USF mortar usage is 90% to smoke on lane-y teamgame maps. You won't get much bleed out of it unless you're lucky.
Especially since it overlaps with scott and pak howi. Pak howi being semi-trash after the nerf, and Scott being amazing, it's not really a tough choice. Basically, unless you're absolutely forced, don't go for a USF mortar. And if you're losing to an USF mortar, then you're probably in the rank 600+ games
In other words you disregard MMX analytic comparison because you say so.