Changes:
Fixed an issue where OKW starting weapon crew stats were superior to other faction weapon crews, and on-par with mainline infantry
After testing the weapon in long ranges imo it need to be look at. In my test walk into HMG-34 with conscript squad and managed to walk into green cover in a range around 36. The HMG managed to suppress the squad and pin it after a couple of minutes (probably due to model out of cover).
After the first couple of conscripts died and incremental accuracy stop kicking in the weapon was so ineffective that the conscript squad stopped being pined and even suppressed. It took about 6 minutes of continues fire to take out the conscripts.
During a similar test with 4 Tommies (target size 0.8) instead of conscript (Target size 1.087) things went far worse with HMG-34 unable to pin or even suppers after 7.5 minutes of continues fire.
In addition the crew has the highest reinforcement cost of all HMGs at 25 while being the cheapest.
