Two IS-2s because why not?
Shock Rifle, Lend Lease, Firestorm, Assault Support
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Post History of Antemurale
Thread: Abandon best mechanic18 Feb 2020, 11:56 AM
In: Replays |
Thread: Decent 2v215 Feb 2020, 09:05 AM
Decent back-and-forth game. Features B4s, Special Weapons halftrack, MP40 Volks, Elefant TD In: Replays |
Thread: Recovery Sappers9 Feb 2020, 10:00 AM
I watched my resources and counted how much I was getting over 10 sec. The Salvage ability doesn't give me any extra. In: COH2 Bugs |
Thread: Elite PIAT9 Feb 2020, 07:52 AM
Tank-Hunter Tommies getting an Elite PIAT upgrade after weapon racks would also be a good idea. That is true, Commandos can cloak in camo, which is dangerous. It might be worth it though, considering just how unusable PIATs at the moment. Alternatively, the squad could be reworked to disable moving camo and switch the bonuses. In: COH2 Gameplay |
Thread: Elite PIAT9 Feb 2020, 06:47 AM
Handheld AT is pretty much nonexistent for the Brits, and there is little reason to get them on Commandos. What if we gave Commandos an "elite" version of the weapon? This is much like how Commandos already pick up elite Brens from the weapon rack, and how Paratroopers and Rangers get elite Bazookas from the weapon rack. Bazooka vs Elite Bazooka:
PIAT vs (proposed) Elite PIAT
Commandos already get camo and ambush, albeit it is oriented towards bonus acuracy. Thoughts? In: COH2 Gameplay |
Thread: Recovery Sappers9 Feb 2020, 06:25 AM
The Field Recovery Operation squad is quite bugged. 1) UI: when you mouse over the icon before 1CP, the UI says "Requires: 3 Command Point" ![]() 2) Salvage does not work on decrewed team weapons, nor team weapon wrecks, nor destroyed OKW forward bases. 3) Salvage does not provide bonus resources to the player. You can see "+0" munitions and fuel signs popping up over the squad as they salvage the wreck. In: COH2 Bugs |
Thread: Is Zis-3's light artillery barrage too cheap?8 Feb 2020, 05:38 AM
The ZiS-3 barrage is already being nerfed: ZiS-3/SU-76 Barrage This change puts the barrage from ZiS-3 weapons inline with other direct-fire weapons and mortars that receive penalties when striking units in heavy cover.
In: COH2 Balance |
Thread: Fun game vs Ed and Teddy7 Feb 2020, 13:46 PM
8.8cm PaK 43 memes. In: Replays |
Thread: Newbie Needs Your Help7 Feb 2020, 13:44 PM
Early Game 1) Why no Pathfinders? They are solid at range, glue them to a Riflemen squad. Also, the extra line-of-sight they have is invaluable to avoid bad engagements (e.g. retreating your M1 ATG from incoming blobs, running your Stuart from the incoming Puma). 2) You teched for LT, but paradropped an M2HB. Sure, it does cost less manpower (125MP + 4 RE models (80MP), for a total of 205MP), but the munitions that it costs (50MU) is invaluable, especially because you went for grenades. 50MU is one to two grenades, which could have won you one or two fights and saved you more MP is the long run. Paradropping an M1 ATG (after you got your Stuart) and using it to support your vehicles would have been a better choice, as it would stop your opponent from being too aggressive with his Puma (e.g. jumping on your Stuart). Mid Game 1) You tech weapon racks at around 14 min, but got your first wepaon (Bazookas) near 30 min. The main issue is that you have no munitions in the bank to upgrade your units. Try to time the upgrade; this way you can get a massive powerspike in terms of infantry firepower (e.g. save 180MU, get 3 BARs at the same time). Also, grenades work when your opponent isn't paying attention. Thus, I ususally tech weapon racks first, then (if I'm floating munitions like crazy in the late game) I tech grenades to capitalize on late-game fatigue. 2) You dropped an M2HB near the right fuel at the 28min mark, but didn't immediately crew it (and it got stolen at around 29min). With how your opponent blobs his Volks, that one action could have won you the engagement. 3) Your opponent got a Stuka by 20min but never used it until 37min. Consider yourself lucky he forgot (or it would have wreaked havoc on your team weapons). Late Game 1) Concentrate your forces. Angoville is an odd map (as it has no middle "lane", and instead has left and right), so focus on just one side of the map (and poke into the other side when you are strong). On conventional maps with left, mid, and right, focus on just two parts. This is especially true when you are behind (e.g. your opponent wiped a lot of squads or destroyed a lot of vehicles). Sending one Rifleman to the right for no reason nearly got it killed (and you could have used it to help hold off your opponent's Volk blob that pushed you out of the game). TL;DR Team weapon usage Your team weapon usage is why you lost this game. Never use team weapons alone (unless it's the late game and you need to lock down a VP with an HMG while you try to win the other VPs). Always use them in conjuntion with other things, like infantry, other team weapons, vehicles, you name it. They are support weapons, designed to support your other units. They don't work very well alone (e.g. they get flanked, die, and then get they get stolen). Don't leave them stationary either (e.g. M2HB camping right fuel/right VP for most of early game, M1 ATG camping left side of map while your M4A3 Sherman died to a Puma and a faust); use them to support your attacks as well. As an example, your opponent did this very well at around the 25min mark: M2HB and M1 ATG (both stolen, FeelsBadMan) supporting his 3 Volks and Puma. Also, because ATGs suck against infantry, toggle on "Prioritize Vehicle" so they don't waste shots. near the end of the game, your M1 shot at an infantry squad and gave your opponent's Panzer IV the opening to flank it. Next game, focus on improving this one aspect of your play. Constantly ask yourself, "Where are my team weapons?" "What am I doing with my team weapons?" Good luck on the battlefield! In: Replay Reviews |
Thread: Newbie Needs Your Help7 Feb 2020, 11:42 AM
Hey there, Go ahead and upload the replay to CoH2.org here. It will make replay reviews easier. Also, remember to use this: This link will make it easier to find your replay. In: Replay Reviews |
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Latest replays uploaded by Antemurale
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