Game name : Finndeed
16 digit SteamID64: 76561198007338428
Country of residence: UK
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Post History of Finndeed
Thread: G.C.S. Entries3 Apr 2017, 11:11 AM
In: GCS Discussion |
Thread: Replay Review of farty vs hooli30 Mar 2017, 16:56 PM
I would love to do this one! If Hector doesn't mind ![]() In: Replay Reviews |
Thread: Future Balance Patch Teasers30 Mar 2017, 14:35 PM
Could you please read my posts a bit more closely please. In: COH2 Gameplay |
Thread: Future Balance Patch Teasers30 Mar 2017, 14:32 PM
Jesus man if you cant win with Cons use maxims... Plenty of top players use cons, they just don't expect them to be the best inf in the game like you do. In: COH2 Gameplay |
Thread: Future Balance Patch Teasers30 Mar 2017, 14:12 PM
If you could formulate a more coherent point I will be happy to respond more constructively. In: COH2 Gameplay |
Thread: Future Balance Patch Teasers30 Mar 2017, 13:32 PM
There will probably be another vote on the official forums and that will determine the next patch's scope. With the amount of anger at Brits i think we can be sure Brits are up next ![]() In: COH2 Gameplay |
Thread: Future Balance Patch Teasers30 Mar 2017, 12:54 PM
that's what i mean when i say 'Stug's can fight them' so the Comet still kills the stug but the stug has a chance to fend it off... Panther should be the harder-counter. ATM stugs literally do not touch the Comet. Remember the Comet can also self-spot, which is fine if you can pen the damn thing in return. I dont think we have dissimilar ideas here. In: COH2 Gameplay |
Thread: Future Balance Patch Teasers30 Mar 2017, 12:46 PM
'gevers and STG' What are these? Cons aren't meant to be able to go toe to toe with other more expensive and specialized units. Cons ARE cheap and they can have AT nades and Molotov's and can sprint AND merge. They are six man and have doctrinal upgrades which allows them to outfight other MUCH more expensive units if you play it right. The PPSH's with Oorah make them seriously potent. I think cons are one of the best designed and most balanced units in the game; its other over and under preforming units which need adjusting. I think you are being unfair Vasa. In: COH2 Gameplay |
Thread: Future Balance Patch Teasers30 Mar 2017, 11:14 AM
hmm but Cons were never meant to be used in isolation but as supporting units, with maxims or penals or guards or shocks to into fast tanks. Have you used them with the PPSH upgrade? They are really good and remember they are really cheap... Would you be okay with them having a performance increase for a cost increase? In: COH2 Gameplay |
Thread: Future Balance Patch Teasers30 Mar 2017, 11:12 AM
Ah well i have been saying it for a while, guess just never enough ![]() Well i think you can only nerf the stug if it comes with a nerf to Cromwell and t-34/76. And if you nerf ROF i think you would need to increase its pen... But then why would anyone get a panther... Maybe it would be better to adjust its vet bonus's so it doesn't become so mental (I might have the vet bonus's wrong i cant remember them) In: COH2 Gameplay |
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Problem now that before it was to OP but now, with MP price its a hard, i mean sviet game based on MP.
Finndeed