thanks to all feedbacks
for me volks are weak against riflemen and inf sections ( and these guys have cover bonus ) , only cons can be at the same level in performance .
so early game is bad for okw since u just have volks and sturms and kubel is wortless ( i dont use kubel ) ,
so if u want early strong game u need panzerfusiliers right ?
but not everyone want that doctrine so is kind forced to choose panzerfusi .
i personally go 90 per cent of time fort doctrine , i try to combine sturms with volks to make a diference against usa and uk .
There is no strong early game for OKW vs UKF. Between MGing off the field and IS just outshooting you, you'll get pushed away unless they make some major mistakes and/or ISGs hit the field.
Panzerfusiliers are weaker than volks when stock, and the upgrade is more expensive meaning that they'll stay weaker for longer, but stronger after upgrading.
I've had some success with using SPs as an ambusher unit near likely waypaths and on a good game can force retreat an MG, buying time. Under no circumstances do you rush 100% hp behind cover IS with SPs
Rifles will get shot to pieces on approach if they rush a full hp volks behind sandbag, or in a long range shootout.
Kubel is EXTREMELY micro intensive but can be extremely annoying as well if played carefully.