Because IS-2 maneuvaribility is godlike and the scatter on KT (if im not mistaken) is a lot better than the IS-2 but IS-2 winning on AOE damage. But who cares about AoE when u can't hit?
Same armor as IS-2(with again more HP) and germans have the better AT, stop with the bias ty. And are we now acting like the KT has nothing else with it than just the KT itself? Because it might work like that in the perfect world but ingame it doesn't. Pound for pound KT>>>>>>>>IS-2 and its far far more capable, meaning as a breakthrough tank and a heavy it actually does its job. Unlike the IS, IS is a glorified KV, KT can actually bring the hurt, IS-2 cannot. Also doesn't the KT load faster too? Because IS-2 RoF and Dps are awful. And again, the veterancy is horrible. Secure points for an IS-2 , I wonder who came up with that idea. And 160 damage on the boomstick is still hilarious and sad with its RoF.
You do know that the KT now has the same accuracy as the is2 right? How about you back things up with stats instead of bias. |
Volks are like riflemen lite that don't have to suffer choosing between AT or MG support.
Sure volks are like riflemen, apart from the fact they do less damage, and have worse vet. |
Thread: US BARS24 Aug 2018, 08:22 AM
volk stg44 = free to unlock, never drop, 60muni 2stg
rifleman BAR = 150mp 15fuel to unlock, can be drop, 60muni 1 BAR
BAR is not OP, OKW weabooo
Even, BAR far accuracy is so low
Because its almost as if bars do more DPS. |
They only time SP are good is the first engagement when they can ambush the foe or when they advance on a moving target. Otherwise they can just be focused down before they do much damage.
Considering their high cost and the risk involved in losing OKWs source of healing (that doesn't cost 50 fuel to unlock) their strength is justified.
Oh and volks loose most engagements on a 1v1 basis even when they have a STGs (compared to a single bar or lmg)
Oh and others are cheap because they come in so late (compared to guards or rangers), you would only be justified to complain if they could be built in t1.
Also you complain that a cheap unit, volks are capable of fighting more expensive units, yet also complain that 2x strums (600mp) can beat a rm and RE (500 or so) hypocracy much? |
In regards to the t70 I will go ahead and assume that it's vet 3 probibly has low xp requirements as well. |
US doesn't have any other incendiary option, their Willy Pete is how they force things to move, just keep aware the 3 units that can use it, Mortar Halftrack, a veteran Pack Howitzer and the Rifle Company Commander.
RE flamers |
It should be a vet 1 ability. |
SVT are badly designed the same same way Vg's ST44 are badly design.
The weapon have a a almost linear DPS curve allowing unit to be very efficient at all ranges.
Iirc svt maxes out its dps at range 10 too. |
No. Do you have a point or just trolling?
Wait so if you had a doctrine that had psshas, and had some cons, you wouldn't upgrade them?
Yes, that they are as no-brainer as an upgrade the same way any other AI weapon upgrade. |
Is it just me, or does it occasionally take ages to fire its smoke barrage?
But yeah its veterancy is dumb, not only does it require more XP, the most recent mortar buffs caused other mortars to get a 20% scatter bonus at vet 3 where as the LEIG for some reason gets its at vet 5, making it unobtainable. Plus it now has 2-3 successive bonuses to smoke range which is ok, but it takes up a spot where something better should be. |