It's not really possible without a major overhaul, which is unlikely. Relic would have to implement a resume-from-replay feature and then store a history of commands for every game running on a server so when a player reconnects they're sent all of the commands they missed and are able to essentially re-play the game automatically up to the current point in time. I can pretty much guarantee you they will never do this.
Even SC2, which has resume-from-replay, doesn't have a reconnect option because it's just not practical within the network framework used by modern RTS games.
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Register Time: 18 Nov 2012, 16:42 PM
Last Visit Time: 21 May 2025, 00:38 AM
Broadcast: https://www.twitch.tv/inversetv
Website: http://twitch.tv/InverseTV
Twitter: twitter.com/InverseTV
Youtube: youtube.com/InverseGR
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Game Name: RoMInverse
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