Before the patch, UFK was also powerful in team games, but they still got ther buffs which made them more powerful, yet somehow that doesn't apply here. All factions are more powerful in team games when they are concentrated on a small area on the map not just ostheer, that statement is ridiculous. TBH, out of all factions in team games, ostheer inf struggles the most in the late game, grens and support weps begin to get deleted much easier due to ther squad sizes.
actually what I think is that pre-patch brits were fine in teamgames but they were just annoying as hell to play on many maps, and they still can be. On closerange or urban maps they struggled to cope (this got addressed now) as well as on campy maps where one MG and one AT gun already gave you a headache due to TRASH indirect fire armament, but sadly this didnt get addressed at all besides a small smoke drop with long-ass cooldown.
But we all know why this didnt get addressed and why sections got changed instead..... "because only the latter helps brits in 1v1 mode"
1v1 mains ruining the fun for everyone else, whats new
