Edit: ok 64 bit definitely broke it

Thread: Mako Celo19 Jan 2021, 00:08 AM
Not 100% sure yet but it might be that the 64bit update broke MakoCELO Edit: ok 64 bit definitely broke it ![]() |
Thread: For Sturmpanther or other mod to ban for crashing for win15 Jan 2021, 17:33 PM
In: Replays |
Thread: End Game report13 Jan 2021, 14:18 PM
Do you know how "unit efficiency" in percent is calculated exactly? Is it just the "damage dealt" divided by "damage taken"? In: Lobby |
Thread: Match making11 Jan 2021, 18:03 PM
Hi honestly I highly recommend you to play 2v2 random if you dont wanna search for new coh2 friends to play premade with. 2v2 random = okay teammate 3v3 random = meh 4v4 random = one of the most stupid humans you ever met in your life In: COH2 Gameplay |
Thread: Removed maps from automatch pool 20219 Jan 2021, 22:40 PM
if it was only that.... - completely obnoxious trenches that are hard to fight and completely mess up pathing for the whole game - dumb houses - 1 mile of red cover retreat path for 1 player on each side - stupid fences and stonewalls that destroy light vehicle pathing and make for horrible retreat paths - wrecked train that messes up pathing for the whole game In: Lobby |
Thread: Removed maps from automatch pool 20217 Jan 2021, 19:09 PM
Really hope stupid Rails & Metal will be removed, but that would be a huge surprise. In: Lobby |
Thread: Small lags without VPN?!3 Jan 2021, 20:19 PM
In: COH2 Bugs |
Thread: Most toxic player I've ever encountered. Needs permaban ASAP26 Dec 2020, 21:53 PM
I'm new to this site, and I made this account just for the sole purpose in hopes of getting this player banned; I found out about this site via Reddit. https://community.companyofheroes.com/discussion/246442/player-reporting-guidelines In: Replays |
Thread: 2v2 (sov vs OST) trying to improve my rank into the top 100022 Dec 2020, 19:10 PM
Hi all, in this replay it looks more like matchmaker screwed you. Your teammate was good, but both opponents are much higher ranked than you In: Replay Reviews |
Thread: NEW: Inputlag in coh2 20 Dec 2020, 00:37 AM
Okay, we tested it a few minutes ago and the ping was between 40-90ms. Lets hope the best, that was really good. Nice! Im curious if it stays like that in let's say 17 hours. Whenever I had these lag periods last year, it was only between 16-21 (4-9 p.m.) roughly In: COH2 Gameplay |