I'll be honest... I kinda gave up on the thought that COH2 will be as balanced as vCOH was after its final patch.
I like the idea of some of the game being handed over to the community, but only as far as match-making with modifed, and accepted rules after a community vote and top-player sign off (since top players might abuse a certain unit to get top rank)- so two types of ranked searches, one modified, and one relic-balanced, respectivly.
As balanced as vCoH?
I remember the insanely balanced strength of snipers that could cloak everywhere, PE armoured cars that snipe any inf model on max range, scout units that recon the entire map for you if you camp them behind a shotblocker, wehr stugs or PE panther spam that snipe allies at guns (the guns, not the crew

) and allies paper tanks like no tomorrow etc etc.. axis late game in vCoH was just boring af and auto win often (2v2 speaking)
But I have to agree that it sucks hard that it literally takes half a year to release a patch that leaves insane huge issues like arty spam or UKF in general entirely untouched.
If the next patch will just be disappointing (thx to Relic) Ill switch over to Halo Wars 2 cheers