I voted small tweaks on mainline inf as the new sections seem shit-tier vs aggressive playstyles for some reason. About specific buffs here Im not sure but it would help a lot if assault tommies would become more attractive and accessible. Like a 0 CP 4men 0.8 RA callin squad with sten machinepistols and where u can buy thompsons.
Light vehicles Idk as this is obviously a 1v1 issue.
Vehicle arty is unbalanced imo. At vet 2 , rocket arty fires way too often and Priests are slightly overpriced atm.
Some commander abilities need tweaks, there is still 1click delete buttons like Wehr frag bombs or USF butterfly bombs. Impossible to dodge if you're on the corner of the map. And hold fire on Vehicles must stop pintlemount MGs from shooting at planes, it makes skillplanes way more powerful than they should be as it reveals the vehicle in FoW!
Some recon abilities need tweaks: USF recon plane (Tac Support doc) costs 80 instead of 60 and both Spec Ops flares and Brit flares (royal arty) are OP. Im not a fan either of certain 4man squads revealing MGs long before you enter the arc of fire but it is what it is... maybe give them the big sight range only if they stand still?
