Yeah Tiger Ace sounds like a REAL non meta... *sip*
but but.. i played scavenge
Thread: LNT. PRIDE POSTS PART 3: CEASARS AND LIEUTENANTS3 Dec 2019, 08:42 AM
Yeah Tiger Ace sounds like a REAL non meta... *sip* but but.. i played scavenge In: Replays |
Thread: LNT. PRIDE POSTS PART 3: CEASARS AND LIEUTENANTS3 Dec 2019, 08:41 AM
if u dont write kappa it aint sarcastic kappa ^^ In: Replays |
Thread: LNT. PRIDE POSTS PART 3: CEASARS AND LIEUTENANTS2 Dec 2019, 22:33 PM
That disgusting BM at the start tho develop a sense for sarcasm bruv ceasar is an sort of old nemesis, and he won always but this time he didnt lol. it was some friendly banter since i hanged on his twitch quite often when he streamed In: Replays |
Thread: LNT. PRIDE POSTS PART 3: CEASARS AND LIEUTENANTS2 Dec 2019, 21:31 PM
new tiger ace doc + scavenge vs ceasars/ares meta non meta > meta for ever In: Replays |
Thread: THE WAR AGAINST AD-BOTS26 Oct 2019, 12:24 PM
In: Scrap Yard |
Thread: THE WAR AGAINST AD-BOTS26 Oct 2019, 12:22 PM
Folks the situation is bad... Forums are being flood over by adposts even though the Mods are spitting out bans like quad m5 is spitting bullets. Today a new barrier has been breached by the bots, they made it to the shoutbox Its time for action, Forum Warriors, Mods & Lurkers we must join forces! What can we do about this? Maybe we could add more security like the 'check this box for not being a robot' kinda thing? Leave suggestions below, maybe we could make a community poll with the best options. In: Scrap Yard |
Thread: OKW 2v2 Question11 Oct 2019, 06:16 AM
Cheers for the advice man. Yeah i was also wondering whether the command tank arty call in would be any good at destroying B4s? It is very good at it indeed. Usually it should one shot and destroy the gun. I usually do it with va p4 since that tank is relatively small and fast. Hit and run but be careful of mines. Don't wanna get stuck on mines Infront of a b4 ^^ In: Strategy Desk |
Thread: Vs Falls as Soviets10 Oct 2019, 06:53 AM
I recently started experimenting with counter attack tactics Vs falls too and I would like to add my findings. The built I use is con max max mortar/zis shock shock tech heals some where in-between. At the point where he gets the falls you are supposed get 2 shocks and have them cooperate closely with the maxims. The maxims should suppress while u close in with shocks and guard the maxim flanks. I found that one shock should be able to stand up against 1 fall in most of the cases if I play cards right. With this I mean u should use any sight blocker u can to lurk behind with your shocks and then flank and shank (like ed would say) the falls. Use your smoke nades. U should not mindlessly send in shocks from distance unless u got your maxim backing up the shocks. Keep the maxims and shocks always near so they can help eachother. Now if all goes well u should be able to make it to 6 co where the fun starts. At 6cp both u and the enemy will have vetted elites when assaulting or being assaulted use the for mother Russia ability. This will give your units increased speed and accuracy on top of the accuracy bonuses from vet. Since falls have 5 vet levels and u have 3 u Will get relatively fasster to full potential of your units accuracy wise now add fmr on top of that and u have a solid anti infantry force. U just rush him and suppress the falls and if he sticks around to long he dies.(throw nades always slightly behind the fall so when he runs he runs into it). The one thing u should watch out for are blendcorphers when u rush then so look for throw animations. With this is should be able to hold off the falls and even wipe some if I play your engagement well. Preferably from close range ambush from a shot blocker. Late game falls get stronger with there vet and upgrades yet u have 6 man against there 4 which means that there does will drop down by 25% for each model drop u get. So keep the armour that u have by the time near to bring down fall models while keep executing ambushes or max/shock pushes.sent in recon planes to spot for falls in camo so they can't use their accuracy ambush bonus and prepare your pushes. If all hope is lost built a b4 and hope to wipe them that way xD best is to let the fall blobs get close so u have a better chance to hit.or make sure u get enough b4s so that u hit the blob eventually. It maybe worth to plant b4 further forward then u would with other howis. But still in a safe zone with a mine field around it. However if u dont wanna gamble get a katyusha. But if found if im low on mp and haven't TechEd I get 2 b4s for immediatet arty cuz then my Katy might come out to late. And b4 is always fun xD GL Hope I fixed most errors in post was typing from phone In: Strategy Desk |
Thread: $$ for replays and Massive Nexus Overhaul 15 Sep 2019, 10:05 AM
I know this is not entirely on topic, but im not looking for money and i thought it would be nice to have all replays in one forum thread when u come back so i thought i posted it here. So this is a game on AOD, (that i know your were also looking to improve and receive feedback), on the replay page i also posted some map feedback. just to illustrate my pathing points that we talked a while ago about. Only at the time i didnt have a replay to show u but now i do In: Map Sharing |
Thread: Mass destruction on aod15 Sep 2019, 09:59 AM
shockrifle and urban assault vs lufftwaffle and fortifications (USSR/USF vs OKW/OKW) around 40 min mark nice gg push for white flash: this game also illustrates what i mean with pathing issues with those 2 trench areas outside the bases and the mid-left flank shed things. as for the the trenches im prettty sure i caught that t70 because pathing, and for the shed things, my panter had some issues reversing because of my kt was also nearby xD In: Replays |