PPSH upgrade should be a stock upgrade when teching up, and 'Hit The Dirt!' ability should be gained on vet 1 or 2
DP-28 upgrade should replace the PPSH upgrade in commander abilities.
get the Advanced Warfare commander with the conscript PPSH if that's what you want
Anyway, the ML-20 damage is being increased with the balance preview. We'll see if 200 is adequate or not.
(conscript PPSH is also being buffed to not be a spudgun which ruins my joke )
one of the main problems is that after teching to Anvil tactics, any engineers can be upgraded for free, so you can just call in lots of engineers, upgrade them all for free and have an LMG armored blob.
Some changes you could make is that the heavy Engineer squad should be a call in squad from the HQ after teching, or it should cost munitions to upgrade engineers to prevent having all your surviving sappers turn into terminators for free.
Although they do move terribly slow though. Makes them a very easy target for grenades and artillery, especially snipes with Gren riflenades
(brit early game still needs examining before nerfing any lategame stuff though)
Are they super cheap to reinforce as well? I noticed that he had some kind of supporting half trak driving around keeping them at full strength the majority of the time.
at vet 3 they get very very cheap to reinforce, about 13mp per model?
It's completley free barrage ability is what bothers me the most...
what if... it barraged like that usually? like... it's barrage becomes it's main attack?... sort of like the US's motor howitzer thingy.... and then you had to spend munitions to load Anti-Tank shells for a certain amount of time?
It's barrage isn't the best anyways... and it's the anti-tank capabilities that currently seem to be the issue.... however... i suppose it might be difficult to do that since it's turretless...idk...
just an odd idea that popped into my head while reading this that seemed interesting... what do you guys think of it?
Barrage should probably be a vet 1 ability
Better than trip flares or secure territory or whatever crap soviet units have
This is what happens when Relic locks the T-34-76 in Tier 4
Anyway, the best way to deal with SU-76s is to use AT infantry, such as volks or Panzergrens.
Seeing as all the soviet tier 3 vehicles are squishy, they can either kill the things if the player isn't paying attention, or at least force them back to give you room to advance.