Last Visit Time: 5 May 2018, 01:58 AM
Residence: United States
Nationality: United States
Game Name: wouren, unfortunately
Personally I think this is a problem with other factions. We don't want to make the OKW super duper good at countering light vehicles IMO, but we don't want OKW to get curb-stomped either. What I personally think should be implemented for stuart and t70 is a side tech. I could talk about this more if we were to make another thread about USF, I just wanted to start out with OKW because it's less emotionally charging and disputed than changes for USF and Ostheer.
I love AAHT buffs but I can't really advocate it since I use this unit so often (conflict of interest)
Raketten I'd say to leave it with cloak, since you can wipe that thing so freaking fast.
My personal opinion is that the raketen (with cloak) in its balanced form completely negates the idea of screening inf, since its invisible. I don't like that. If you do other things to bring the raketen into its proper role as (IMO at least) temporary shitty AT to make room for the good stuff, you can balance it without throwing out a game mechanic..
Curious on what changes people think would be good for the OKW faction.
Last time I stated my opinion I did it stupidly and made everyone angry, so I thought I'd do that again.
My current list:
Suggested by others (with currently uncontested explanation):
-Pen of P4 to 120 or 130 (credits to Iron Emperor) (He didn't give a reason, but this was ninja nerfed for no reason at all and should be brought back to at least 120)
-Flak HT survivability buff (credits to Iron Emperor)
-SOME form of smoke (credits to Smith)
-smoke on ISG (backed by CartoonVillain, Iron Emperor, ullumulu, William Christensen, wouren)
-cost adjustment to tier 3 vehicles (Backed by Cloth-That-Is-Known-To-Be-Unsafe, wouren)
-Move MG34 to tier 0 (Backed by A. Soldier)
-Long cooldown sturm smoke nades (backed by Smith)
-All of these from ullumulu:
I'd love to add to the list if anyone has any opinions of their own. I'm going to try to give everyone a relatively even playing field, but I will always have natural biases to trust people who have demonstrated credibility in the past.
coh2.org not finding you for a few minutes is normal tho, as we only sniff the twitch API every so often.
The problem he's having is the twitch stream will effectively end for a bit (on twitch, not .org) without a clear reason.
We tested it and he can stream a still image, but not a game of coh2 even on the lowest settings. From this we inferred that it's probably not a serverside problem ('probably' because it might've cut out again if the test was longer).
Since OBS casts the last received frame or a black screen even if inputs aren't working, it shouldn't have anything to do with the game capture itself either.
We are thinking it's a computer problem or a finicky internet connection.