Ugh.. This game have come to remind me of warhammer fantasy the board game. In WH you might pick an army that isn't "overpowered" and can be beaten, the issue is that it is so easy to play and won with that most people do regard it as bullshit. Put in another way I have a friend who started out with a faction that required him to know what he was doing, he didn't do well so he switched to the Bo brainer faction - not op faction - and Im yet to beat him.
Sure tournament goers know how to deal with such a faction, the rest of us, however, suffers from it.
This is exactly how I feel COH2 have turned Into. It is very easy for a veteran player to say "herp derp L2P sh1t can be beaten", but it doesn't change how the game might feel for 90% of the players. Yesterday I got sick of playing Axis. It's very hard and stressing to beat a sovjet player because LoLspam into is2 And when you finally destroy the fvcker a new one pops. So my friend and I switched and while I realize our rank rating is now different we still had an easy And stressless time winning. I didn't even put effort into playing the Sovjets I was merely fooling around and trying out stuff. While it's true I'll face more difficulty opponents I'll also learn how to play better.
anyway this is just the way I see it. I don't think the allied are OP just that their current way of being played Comes off as less stressful and less punishing.
