I have 2000 hours in this game and i spent the majority of it watching live games and not playing , and i must say it's really entertaining watching top players play.
However the skill gap between top 10 players and top 50 players is really big .
Matchups of that kind are really boring to watch and players hardly put up a fight.
It would be nice to have leagues for different skills but with the current playerbase it's impossible to do so.
Profile of rush
General Information
Email: yvtugavat_013(qfq)ubgznvy.pbz
Register Time: 10 Mar 2015, 00:10 AM
Last Visit Time: 4 Oct 2020, 18:45 PM
Steam: 76561198130192725
Birthday: 1993-09-05
Residence:
Lebanon
Nationality:
Lebanon
Timezone: Asia/Beirut
Game Name: RuSh
Email: yvtugavat_013(qfq)ubgznvy.pbz
Register Time: 10 Mar 2015, 00:10 AM
Last Visit Time: 4 Oct 2020, 18:45 PM
Steam: 76561198130192725
Birthday: 1993-09-05
Residence:
LebanonNationality:
LebanonTimezone: Asia/Beirut
Game Name: RuSh
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Post History of rush
Thread: ESL - Only for Pro's?2 Feb 2016, 14:04 PM
In: Lobby |
Thread: i need help with my OKW2 Feb 2016, 02:28 AM
If you're interested i'd be happy to do a replay review for you Well if it's not too much to ask that would be great . Thanks in advance . U helped me once before actually on one of my replays as well XD In: Replay Reviews |
Thread: GG on Ango2 Feb 2016, 02:26 AM
I'm still waiting for u to upload last week's esl game vs royal hants . That was a really awesome game. I really like ur playing style XD In: Replays |
Thread: The Hard Talk: Community Contributors2 Feb 2016, 02:24 AM
I've been a part of this community for almost 2 years now and i couldn't help but notice a certain dynamic in place: On 1 side we have Relic,a lazy developer who has lots of great ideas and the means to implemet them but not the will and on the other side a fanatically dedicated fanbase and community who are willing to do a lot just cuz they love this game . The community's dedication is what made this game where it is now and this is something not to be taken for granted, just head over to paradox forums and witness how much the devs are willing to interact with their community . The official coh2 forums were a mess, and offered little help and staff members used to copy paste generic answers ( true story). I dont know who ipkaifung is but i can tell from ppl's comments that he's a highly respectable member of the community , but the sad truth is that he will never be recognized for his work simply cuz he , and others like him happened at a too early stage of the game's cycle . Let me put it this way, if it weren't for his and other ppl's work, guys like A_E and Stormless would have never had the chance to cast the ESL cups ( even though for free) , and Stormless and A_E 's current ventures will allow others to maybe make money out of casting this game in the futurre. To be fair though , this ESL buisness is really nice , the game is getting more and more popular and we have Relic to thank for that . PS:Before defending relic being not lazy , think of the searching sound bug that's still kickin' since launch . In: News |
Thread: i need help with my OKW1 Feb 2016, 20:21 PM
Hello everyone i recently started to get better at this game , i was ranked 5000 ish in all faction but now i think i finally got the hang of it. However i still struggle with okw , whenever i go t2 first i find myself pretty late in the actual tank fight later on , and if i skip t2 into t3 i go and lose map control and start bleeding vps. The replay below is an example of what usually happens to me , i do good early game , and then start to bleed vps , i float like hell and have nothing to spend my resources on . https://www.coh2.org/replay/48746/float-is-real Any feedback is appreciated XD Cheers! In: Replay Reviews |
Thread: float is real 1 Feb 2016, 20:21 PM
Hello everyone i recently started to get better at this game , i was ranked 5000 ish in all faction but now i think i finally got the hang of it. However i still struggle with okw , whenever i go t2 first i find myself pretty late in the actual tank fight later on , and if i skip t2 into t3 i go and lose map control and start bleeding vps. The replay below is an example of what usually happens to me , i do good early game , and then start to bleed vps , i float like hell and have nothing to spend my resources on . Any feedback is appreciated XD Cheers! In: Replays |
Thread: Penalties to AT squads31 Jan 2016, 01:46 AM
I'd like you to go and compare the stats of the units, as well as veterancy bonuses. Rather than what you "feel" is true. I'm pretty sure a unit's performance goes beyond received accuracy , i don't know the exact stats , i don't know where to look em up as well, if u can provide em that'd be great. Or maybe we can get one of the startegists opinions on this matter. Anw volks are op cuz they are cheap, spammable versatile and tough. Add to that a frp and u'll have enough to make a perfect blob . In: COH2 Balance |
Thread: Penalties to AT squads31 Jan 2016, 01:15 AM
They are an even match to cons in early game and way superior at vet 5 to vet 3 cons . They are also better than riflemen when they are at vet 5 , unless u have LMG upgrade on ur riflemen in which case they slightly lose . In: COH2 Balance |
Thread: Penalties to AT squads31 Jan 2016, 01:03 AM
Pgrens get double shreks but they become almost useless against infantry , i've never seen anyone complain about them being op though Volks on the other hand ...... In: COH2 Balance |
Thread: Penalties to AT squads31 Jan 2016, 01:00 AM
yeah cuz that is 8 shreks , makes perfect sense . But anw 4 Pgrens cost 1360 MP so not exactly an expandable sum of mp especially late game . and with the 480 muni u'll be spending on them u can literally spam mines or use a lot of abilities to do something else. U can kite them with shermans , use callies or katys or any sort of indirect fire and u'll be fine. Regardless , They do need some sort of nerf. In: COH2 Balance |
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