I would also like to add that in order to take advantage of the weapon range you will still need units to sight for it as their sight has not been changed.
Again if it turns out to be OpieOP we can either revert or make adjustment hence why we are doing le mod. No Kappa.
Apart from that the second you fire on it you will be revealed, allowing it to return fire.
I don't really understand why you want tank destroyers to struggle against the Tiger II, allies should use TD's to take it out, axis should use other platforms to knock out the TDs. So if they can't do that effectively then buff the anti TD units, specifically the raketen.
You spent the last two patches trying to encourage combined arms, you still regularly see heavy tanks in games so whats the problem? Just nerf the stuff thats too good and buff the stuff that isn't used.