So to play to the strength of soviet industry you would go straight for T4 and T34s and not T3 and T70s with Su-76s? |
For some obscure reason I like the soviet industry commander and I want to make it work. I like going a bit away from the meta commanders. In 1vs1 I had some moderate success with going T3 early as possible and pumping out a T70 and one or two SU-76 and then push with the KW-8. Problem is I think I could have done pretty much the same with any KW-8 commander and one or two fuel caches. I have a few games in 3vs3 with one US and one UKF coming up. Do you think soviet industry can show some more strength there with the repair points and focus on vehicles? I guess the KW-2 should work to lock down a VP. Which build orders do you suggest? |
Well done. Someone should layout ans edit this to a tactics guide. |
Thanks for the help. Looking forward to that guide of yours. Are partisans completely out of the question? I enjoy the concept and their guide gave them even more appael. |
Dear comrades,
I'm new to Coh2-multiplayer, but I played the predecessor a lot. So I get the games principles, the only thing I'm a bit baffled by is the gazillion commanders available. And the number keeps constantly increasing it seems. What's a solid choice of three commanders for a beginner? One I can stick with for a while. And why? I'm willing to buy one or two if it's worth it. |