This started happening to me after I did the minor update to COH2 today...nothing I make now shows up in game, though anything I made prior to updating the game works just fine.
Indeed thank you Eliw00d for filling the gaps that were left in Relic's tutorial.
Oddly enough I have managed to get a pack working using they're guidelines and another 2 after using your methods to build them. But now I have hit a wall. After making those 3 Decal packs I can't make any more...
Ironically after I made my third one I had to update CoH2and anything I have made after that doesn't show up in the inventory menu. I'm starting to get the feeling they have broken it already...
This can happen in many various situations if find most often the game calculates that a shot blocker or immovable object (yes this count's for the ground) is in the way but as it is not scripted to tell the squad to move into a better position upon a skill use involving a shot blocker then the squad remains still as it technically has no idea how to follow said order.
You could call this a bug, I prefer to note it as a failure to include this in the engine rather than a bug in it.
Yes my thoughts exactly...perhaps cover or break off 3/4 of it so it is mostly hidden or spread out laying on the ground.
Apart from that the initial looks of the map and its atmosphere look very good. I shall return to expand on my comment once I have given it a play through.
I'm going to chime in here and point out what I've been saying to people for a long time now....
There is only 1 Automatch list... whether you play 1s, 2s, 3s or 4s either as teams or randoms, it is the same list. In fact it is the very same list used in Automatch vs AI. (which is in fact where the majority of 3s and 4s get played)
It is not about time that they received some love from Relic too? Does it now make sense as to the possible reasoning behind adding this map to the list?
The argument is not why is this map in the Automatch list the argument is...Why is there not two different Automatch lists. One for each of the different game modes?