Whole thing with "special resource system" and vet 5 idea was bad design from the start, especially with resources. That is why we have problems with CAS, that is why industry was broken, you don't mess with resource system in strategy game. |
Yes it is sad doctrine with sad havy tank. Soviet Industry is main problem here. For all KVs I would like to see small hp buff (+1 shot for standard AT, 960-1000hp), even if it means new cost and CP values. KV-2 could be interesting if it will be more like AVRE. |
How will you aim on a singe soldier?
Such weapons shouldn't fire at infantry at all, I never liked this concept, they should fire only at tanks and buildings. |
It could be interesting, I would like to try that. But it will be huge "nerf" for players with poor micro. |
@SpRice; Yo no offense man. I am not criticizing your play style. But form what I observed it was not alright. In general ,cheap ass units using potent upgrades is not fine.
How about shreks on volks? Volks are cheap and shreks are potent upgrade, very potent. Or double standards again? |
why increase the price of the soviet sniper if they buff their hitpoints?
the german one didnt received one
also if you lose one man you pay 90mp to replace him with another so whats the point costing 400 mp?
Cause its really hard to lose two models with such amount of hp, with that buff you will able to keep it through all game quite easily. With old price double sniper opening will be too strong. However I think that SU sniper is fine at current position, I use it a lot, the only problem is random AOE. Ost sniper durability against AOE is fine, his durability against small arms, especially on retreat - isn't. |
Two 82hp models for SU with higher price, like 400 - 420 mp and 100-120 for model, with insane durability and mediocre fire power could be interesting, but it will be very hard to balance them, in other way with higher price it will be harder to build couple of them. Current position of SU sniper is fine. |
Well, I didn't know there were many guys happy with current meta of lmgrenadiers. I accept that it'd be a huge buff to Panzergrens but applying this option to all Bazooka,PIAT,PTRS equipped infantry would be wonderful.
It will be bad for any AT weapon, it's ruin basic principles of strategy game - rock/scissors/paper. This option will not change a thing about lmg grens, it just will make panzergren spam stupidly rewarding. |
Voted - no, it will encourage anti everything blob, like rangers in Ardens, especially with CAS. You just press one button to change its role, its poor gameplay and bad for balance for any type of unit. In current situation you must choose what you need at the field - good mid range AI, or trade it for best infantry based AT in the game, its quite fair.
Prioritize Vehicles - is a good idea. |
Current US base is stupidly round, it's like a perfect circle. This one is much better. |