For Russia main naval theatres were Baltic Sea (against Germany) and Black Sea (against Ottoman Empire). At Baltic Sea Russians played a mainly defensive role, at most attacking convoys between Germany and Sweden and laying offensive minefields.
Nikolai Ottovich (von) Essen admiral of Baltic fleet.
"Gangut" type battleships - "Gangut", "Poltava", "Sevastopol", "Petropavlovsk". Blueprint for "Poltava".
Battleship "Gangut" ("October Revolution" after 1925) Baltic fleet.
Let the balance testers do their job - is good, for perfect world, but in reality they keep failing at their job for more than 2 years. Day one game breaking abuses, errors, bugs for almost every patch.
Agree, the problem is it is utterly impossible to balance a game for every single game mode. Relic has made it clear a balance for one versus one primarily and that is as it should be. You are never going to be able to balance large team games and one versus one without two whole separate installs because there is so much more fuel and ammo in 4 versus 4 for instance that you can simply spam lots of things that would be impossible in one versus one
It isn't my point. It could be fixed for all formats. Change resource conversion, to make it less flexible or make 1, 3 and 4 ability valuable for AA so you could counter them with couple of AA with very high chance - done.
It's kinda okayish in 1v1, there is better choices for this format, but in other formats especially big ones its very hard to play against it. 4v4 with 2 or 3 CASes is nightmare especially in premade vs premade. The main problem is that most of AA can't do anything against CAS.