Profile of Butcher
Post History of Butcher
Thread: efficience, aftrer game report3 Dec 2015, 15:22 PM
It´s the damage done relatively to the units cost. That´s also why you often see AT-guns with 1000+% performance stats. Lots of damage for low cost. In: Lobby |
Thread: [December] Volks and Obers are Overpriced3 Dec 2015, 14:57 PM
If Schrecks really proof to be a problem now, I would prefer some kind of Super-Panzerfaust for Volks. The Panzerfaust 200 could deal some good damage and have a bit more range than that of the Grens. Would also fit way better to the late war Volksgren theme of OKW. Spamming it would of course be costly as the ammunition cost would apply per shot. But lets wait until the patch is here. In: COH2 Balance |
Thread: Troop training feedback2 Dec 2015, 14:57 PM
Thanks, this is gold. Tiger ace crippling your economy, no Elite troops training. Way to fuck up a doctrine. In: COH2 Balance |
Thread: Jealousy towards OKW2 Dec 2015, 10:09 AM
This is just the logical consequence of buffing US Rifles to terminator stance and the introduction of Brits with better units, yet no resource penalty. OKW was created around better units but less resources. Thus they were balanced (after the initial OP stance shortly after they were introduced). But then Relic kept buffing Allies and especially with the introduction of Brits the late game shifted towards them. OKW remained with the resource penalty and thus was shit. In: Lobby |
Thread: Cromwell too good for the cost1 Dec 2015, 13:09 PM
Can´t we wait until the patch arrives? Every faction has a unit that´s quite good for cost, better than the other factions respective counterpart at times. Yet it evens out when another unit of the other faction is performing better. In that case I would say it´s the Panzerschreck and StuG that are evening it out a bit. Seems like Brits are going to be hit quite hard by the patch. Let´s wait and see how it´s going to work out in the big picture. In: COH2 Balance |
Thread: Supply - in-game currency 30 Nov 2015, 15:33 PM
I would leave if they have durability I dont want to play the game so I could just repair items+1 Where is the reward in just maintaining the status quo? What keeps me playing is the possibility to unlock stuff, not dicking around to keep my loadout on the level it already is. In: Lobby |
Thread: What is your favorite commander 29 Nov 2015, 14:36 PM
Not my favorite but since I´m forced to go for him in almost any 2v2 games: Jäger armor. - Elefant is self explanatory - Scopes help your StuGs or create the 222 map hack - Stuka + Recon does the rest In: Lobby |
Thread: Balance Preview Patchnotes29 Nov 2015, 13:32 PM
Delaying your Pak40 by 25 fuel. As I said: It´s going to be more balanced but also boring. Less valid play-styles. In: COH2 Balance |
Thread: Balance Preview Patchnotes29 Nov 2015, 13:16 PM
I don´t like how the factions get more and more similar. It´s starting to become mirrored. This eventually makes it more balanced, yet also more boring. The factions lose their character. OKW was designed about fewer yet better vetted vehicles. The resource penalty balanced it (the units and bad vet5 made them weak last patch). Now OKW is going to pump vehicles out like the other factions. Vet5 is offering some pseudo bonuses. Why make it 5 stars at all if they don´t offer you that much more? The strange thing is that people complained about how weak vet5 is on some units and the (imo lazy) solution is to get almost rid of it and make OKW get resources like the other factions? Fuel and ammo conversion is gone. That also means less unique strategic decisions for OKW. Moving vehicles into later tech buildings makes it too similar to other factions too. The tech system is still different but too similar for my taste. A Jagdpanzer IV early didn´t break the game. Also unique abilities like the Wehr Elite troops disappear. This was also a unique strategic decision. You could make a vet3 infantry start. Now that tactic is also gone. Kind of disappointed by all this. I´m not complaining that OKW is going to be weak. I´m complaining that OKW is going to be strong but boring. Last but not least OKW with the resource penalty and vet5 units gave the cool authentic late war flavor to the German faction. You are short on supply, have Volksgrenadiers that are rather weak bolstering your troops, yet you also have experienced veterans. Now you have just another faction. In: COH2 Balance |
Thread: Croc price increase too much?29 Nov 2015, 11:25 AM
Seriously, posts like this make me facepalm.You facepalm too easily. I only do it when I see players with 7000+ posts acting like they know shit, despite playing the actual game once every full moon. Stop jumping at other players the moment you disagree with them, especially when you barely play the game yourself. This is common sense. The synergy between 6 Pounders + Flamer Croc was too strong, that´s the point. Whether Relic overnerfed the Croc is another one. Yet it needed to be nerfed. In: COH2 Balance |
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Latest replays uploaded by Butcher
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