the fuel cost is more about the tech than the unit.
With one tech upgrade, allies can get a light tank (the best light tank btw)
the soviet and ostheer factions require about that much fuel after going though two tech upgrades to get tanks.
okw only need 1 tech level to get their puma. but they do have less resource income to help balance that out some. |
how would you determine if the tank is "in battle" or not? |
Meanwhile button and stuart crew shock had no counterplay and needed immediate nerfs, right? Talk about contradictory.
button and shock crew have timing/positioning involved. |
my problem with smoke and blitz is that theres no downside to them. Its a cheap boost with no risk.
Target weak point/target engine etc atleast have a chance to fail, which gives them some risk.
Smoke instantly completely conceals the tank. no drawback, no skill. Blitz gives a free speed boost, no drawback, no skill.
These abilities need to incorporate something along the lines of needing proper timing/positioning to use them. What if blitz for instance had a 3-5 second "wind up time". This would mean you would have to activate blitz with anticipation of whats about to happen.
What if smoke were to just deploy in front of the tank instead of completely envelope the vehicle in concealment? Now the smoke only works if you can put/keep the smoke between the tank and the threat. This would make smoke still useful for falling back, but it doesnt become an instant and easy hard counter to flanks and ambushes
also remeber that the allied tanks bassicaly just get "capture point". |
light vehicles are supposed to be hard to take out in the early game. thats the whole point of unlocking tech and stuff. |
You guys need to tone it down some.
Noun came to the forums, he said what information he could, he read your posts. No need to get all verbally assaultive. Its not like he alone makes all decisions with the game. You shouldnt be angry with him for things you don't like or need improvements. |
is there atleast any patch notes anywhere that mention why they are reintroducing the maps and/or if theyve changed things on the maps? |
pathfinders dont have a chance to crit. they execute soldiers with less than 40 hp. Most useless concept of sniping ever as a soldier with 40 hp was about to just be killed by any old small arms fire.
i wish pathfinders atleast had an aimed shot ability like the brits had in coh1. |
does anyone know if its possible to turn off the background video on the main menu? I feel like if it wasnt there the menu system would be 100% less laggy. You cant really even see the video any way because the menus covers it up. |
im only tired of hill 331 because it keeps coming up, over and over. Its an ok map but im just tired of it. Same thign with city 17, its ok but im tired of playing it over and over.
Ettelbruck is a cool map concept, but its just broken. They need to open up the northern region of the map more so its not an easy lockdown for the lower team. |