The RTS genre seems so small now compared to what it use to be which is why Relic is reticent to release another COH. I think they need to not throw out the baby with the bathwater like they did with DOW3 which became a mediocre MOBA. Here's what I think they should definitel have.
1) Have a great SP campaign with a relatable protagonist ... which means Western Allies (Pacfic, Italy, or North African Fronts would all be fine). I think this is what sells the most copies anyways.
2) Add a MOBA or Arena-type game mode on TOP of that with fun prizes for online play. COH2 finally has a decent reward system years after the fact so just keep that. Don't make the whole game based around a shitty MOBA system like DOW3. Keep it an RTS with an optional moba mode.
3) For god's sake, optimize the game and don't get cute with features. The game runs like mud because they added stuff like blizzard-tech or whatever it was called. Just make the game responsive with a simple code-base.
All the stuff people suggested is fine, but don't throw away all the RTS elements like DOW3 and alienate the core fanbase while failing to get new players.
Personally, I really liked Tales of Valor's campaign with direct control of tanks. They should have a co-op or MOBA mode that builds on that. Maybe expand upon ardennes assault campaign too.
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You should ignore everything elchino says. The fool abuses his moderator powers. I posted about ghosted sandbags in bugs 3 years ago and he deleted it. And just a few months ago, Relic finally changed it.
He's just an enabler for Relic mistakes of which the double Soviet Sniper is a big glaring game imbalance and has been for a long time ... just like ghosted sandbags were.
Go ahead ... abuse your moderator powers again. Keep helping Relic double down on design and balance mistakes and watch the community keep plateauing because people with a brain leave the game. |
Flare is so retarded. Notice how every other faction that has a flare-type ability like recon only has it momentarily and it costs significantly more. A low-risk, low-cost OP ability that is often abused.
Flare should be gone. Period. |
Relic is so stubborn and ridiculous. 2-man soviet sniper teams was a glaring imbalance from launch. Finally they will fix it. All the morons complaining about it are fools and don't have an argument that stands up to scrutiny. |
Probably biggest issue for me with the last patch. Units move so unpredictably due to spacing with garrisoning being a roll of the dice.
Very frustrating bug. |
The 2-man soviet sniper squad was one of the dumbest design decisions relic made ... up there with snow slowing units. I'm glad they are capable of revisiting flawed design decisions even at this stage. Gives all of us hope.
Just because something is broken to start with doesn't mean you double down on your mistake. |
Dude, this topic is like 3 years old, give it a rest.
And yet it still isn't fixed years and years later. Company of Input Lag. |
Thread: 22222 Apr 2018, 01:51 AM
Didn't it use to be 180? 250 is absolutely ridiculous. |
I am not going to wish for DoW3's downfall. Relic is one of the few companies making RTS and if they fail, it's bad for us as fans.
I hope they fix DOW3's issues and get the money they need to support all of their games. |
Maybe the developer actually thought they would fix this. INstead they were all fired, Relic kept on a skeletal team and kept overpromising the community over and over and over again.
Horrible game company. |