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Thread: since we are adding prototype tanks in game28 Sep 2022, 06:46 AM
Learn to format your posts insteas of replying to everything individually jesus fucking christ In: Lobby |
Thread: Design: Froward Reinforcement/healing12 Sep 2022, 12:23 PM
Reinforcement types are already a thing. Just a unit to unit basis. Obers reinforce slower, ostruppen faster etc I agree though. Frontline reinforcing is undynamic and unfun gameplay that forces overinvestment on one side (coh1) or makes the game cheesy (coh2) In: COH3 Central |
Thread: Further Evidence that COH3 is Trash9 Sep 2022, 17:06 PM
This post reeking of autism aside. Relic does not care about real life specifications and the game has never been balanced around it. (see the panzer 4 J, an garbage panzer 4, being just straight up replaced by the H model in a patch years ago. ANd just being better then the H despite being named J) In: COH3 Central |
Thread: [IGN First] #2 A Look at Special Missions 8 Sep 2022, 20:53 PM
Still no MP information. Very cool way to appreicate your mp community relic In: COH3 Central |
Thread: will there be COH3 board game?7 Sep 2022, 16:19 PM
Only if you preorder In: COH3 Central |
Thread: coh3 ingame leaderboards.6 Sep 2022, 14:38 PM
I still remember the launch coh2 leaderboards (there wasnt one and we had to use coh2org ) In: COH3 Central |
Thread: Penals have the worst mainline infantry target size2 Sep 2022, 15:42 PM
Which years and metas are you specifically referring to? In: COH2 Balance |
Thread: Further Evidence that COH3 is Trash2 Sep 2022, 15:33 PM
Sure, those are real concerns, but ultimately i believe there will be some form control or line they won't go past. (Though if the maus gets added i wouldn't really care tbh). Personally, i believe it just helps set the stage for japan to be played tho or whatever other faction they might want. In: COH3 Central |
Thread: Further Evidence that COH3 is Trash31 Aug 2022, 17:51 PM
I would really like to hear from BP protectors, how would they indeed react if Maus, or alright, lets be more "resonable" one of these units were add into the game: Personally, the BP fulfills the role of a "KT" essentially. an endstage heavy tank with comparable performance to the tiger 1 (or 2 doesn't matter) Also to add on to this, if factions like Japan are to get added. then prototype units don't just become unnecessary, but they'd become mandatory to make a cohesive faction. That said that's another debate. Overall I'm of the belief of the bending historical accuracy for the sake of balance. Sometimes that means giving a faction that normally would not have access to certain tools, access to those tools. As for those examples... personally i wouldn't give too much of a shit, but none of them really fill a particular niche that cannot be filled with the standard stuff. That said, we already have had sturmtigers,bergetigers,chaffes,hellcats the size of tiger and a bunch of other shit that got bent to fit the historical narratives Ultimately. coh2 is an arcade game that priorities the flash over accuracy aspects. Though despite that it tries to retain authenticity, in that it's meant to *feel* like a real battlefield and ww2. And you can still do that with things that aren't meant to be there. (Even disregarding the BP, the chaffe wasn't ever in Italy either IIRC so if the BP gets cut why should the chaffe be allowed?) In: COH3 Central |
Thread: Penals have the worst mainline infantry target size31 Aug 2022, 17:42 PM
No because they fulfill completely different roles and playstyles. In: COH2 Balance |
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