The usual: flank, push, conquer.
Keep in mind that basic CPs also yield fuel, and ammo. Having the north can be worth way more than just parts of the south with fuel.
And you got plenty of indirect fire: Howis, Scotts, MortarHT, Priests.
Sure, USF base size, especially on the left spawn, current USF design overall, size of the map, and deep snow placements, aren't too great.
You already mentioned the Kat / ML20 madness, so i guess i don't have to mention how the map design is even more annoying as double OKW.
Anyways, decent map, just needs improvements IMO.
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