To be defeated in less than 10 min can only happen if you screwed your early game or being cheese or faced a strat you never see before.
I have face situation were I faced 4 times in a raw the same player, better than me, he owned me 3 times, but I won the 4th, and I was happy of that because I learn a lot playing vs him and finally beat him!
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Post History of Esxile
Thread: Matchmaking bullshit vs Jove2 Oct 2015, 20:56 PM
In: Lobby |
Thread: OCF recap thoughts2 Oct 2015, 14:10 PM
Ami is right in a way: Invitees didn't have anything to prove to the community to be there. They are good, we all know that. Now where it is not all right is the fairness in their selection. But I guess with a special event like that, you can't have everything all right. The next even probably need qualification and next final series where invitees are heading. I'm also agreeing Ami wasn't that great at casting some matchs. Telling stories and entertaining spectators is great and make a big part of the show, but it hasn't been done correctly. Probably a lake of experience on the matter. We all hope further editions of the event, so more time to improve it! In: Lobby |
Thread: Matchmaking bullshit vs Jove2 Oct 2015, 07:53 AM
Do you best, I like when I see i'll play vs a really good opponent (usually I don't look vs who I am playing). I do all I can to defeat him and use the match as a metric for my personal improvement. In: Lobby |
Thread: A Proposal For Improving The Ostheer Metagame1 Oct 2015, 07:21 AM
Yes you're right, it is not the M20 but the Dodge I had in mind. Anyway, you'll never be able to counter Sov T1 and USF mechanized commander without Faust at T1. A pak = almost 2 units less on the field just to hope to hold early light vehicle. And giving all the tools you may need at T1 isn't = to diversity. And you should have a pak at the moment stuart or T70 hit the field. If you don't, or you have a problem with your BO, or you want to skip T2 which is a choice to assume. In: COH2 Balance |
Thread: How's Quentin pull off 5 Riflemen? 30 Sep 2015, 12:42 PM
I did a 5RM/BARs upgrade + Capt vs a OKW and it works pretty fine. But you really need to preserve well your squads while pushing hard to control both fuel points during enough time to compensate your high mp upkeep. Also it delay your ambulance. I'll probably tryhard in that way and see how it works ![]() |
Thread: A Proposal For Improving The Ostheer Metagame30 Sep 2015, 10:39 AM
I believe the following Ostheer changes would solve several major balance issues and improve the meta-game for all factions. Tell us the true, you never played Ostheer and you don't like them and want to nerf them to the ground? Pak T1 and Faust delayed is probably the worst idea to improve Ostheer early game. -Pak cost a lot of MP, 1+1/2 grenadier mp squad. So instead of 1Pio+1Mg+4Gr, you'll have 1Pio+1Mg+2Gr+1pak. Your field presence will be ridiculous and you'll bleed hard vs cons or rifles. -No Faust mean M20 and M3 will ride freely on the battlefield and you'll have a hell of time to micro you pak to shot them 2 times. And this, just to believe you'll be able to skip T2... No 222, no Pzgren and no 251. T1 Sov and T1 USF will become meta insta-win vs you. In: COH2 Balance |
Thread: New meta: Tommy blobs29 Sep 2015, 15:43 PM
Tom Cruise isn't British. Fake. In: COH2 Balance |
Thread: Ask the Strategist!29 Sep 2015, 15:11 PM
That's what I do... do you click before or after pushing "d" button (to leave the house) In: Strategy Desk |
Thread: Ask the Strategist!29 Sep 2015, 14:34 PM
How do you make sure a squad leave an house from the door(side) you want. I thought I was doing it right till soon, but in fact no. Something the doesn't want to leave the house from the side I want. (according there is a door of course) In: Strategy Desk |
Thread: US mortar halftrack still sucks29 Sep 2015, 10:40 AM
You need to use the phosphorus barrage and not let it only auto-attack. Phosphorus on the target + attack ground to kill it. It works well vs defensive players. If the 1st phosphorus shells directly hit the target, cancel it and ground-attack it for a maximum effect before the player reacts. The unit is fine, I can't see any reason to increase or decrease its price / stats. In: COH2 Balance |
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