The problem with volks is how spammable they are early game coupled with their effectivness at long range + being able to build cover + early flamnade.
So early game you can build 4 of them + starting Sturm, use 3+1 to push your opponent cutoff while having a safe backup at a key point always behind sandbag/green cover.
The strat is always the same, A-move your volks so they always fight at their best range and micro the sturm. When you reach your objective build sandbags and wait for the counter-attack behind confortable green cover.
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