Let me know what you think!
I didn't watch your live and will not watch the replay so sorry if I have an uncompleted picture of your opinion. I checked you sheet and something wrong comes from it.
1- You're comparing a partial beta with 2 released products. We're not even having a beta here, just a kind of demo for multiplayer aimed at testing our and relic's hardware. And Relic acknowledged that we're not playing on the last build.
2- We all have partial memories of Coh1 and Coh2 releases, let me share what I remember and why I think you're wrong here with the numbers you're attribuing to coh1 and coh2.
When coh1 was released it wasn't the astonishing game you're playing today, it wasn't the 5,5,5,4,5 etc.. your giving it today. Because your computer, unless having one of the best of its time, couldn't handle it. I had at that time a 2 / 3 years old computer dedicated for gaming and I couldn't play the game at full graphics and could only play multiplayer 1vs1 or 2vs2 without crashing it, not because of the netcode (which wasn't that good either) or my connection that was one of the best you could have, but because of the many calculation my rigg had to do to and whose where too much past a certain time. I finally enjoyed the full graphics capacity of the game couple of years later after the release when I changed my rigg.
When coh2 was release, it was a bit of the same story, a computer 2 / 3 years old and the game was unplayable for me at more than low / medium graphics. I bought the game a month after release but didn't play it till I change my computer a month before Ardenne Assault's release, so a year later.
So today we have a partial beta of Coh3, not even the version 1.0, I still have a 2 / 3 years old computer, dedicated for gaming, and I can play the game almost at max graphical options. I'm currently playing between medium and high graphical resolution and the game is stable, I can play up to 4vs4 without a lag and with graphics much better than Coh1 at maximum.
The game is meant to be accessible, not only gameplay wise but accessible with hardware that are not for gaming. That the WOW accessibility strategy. Do you remember how people described WOW at launch, how it compared with FF series and other mmo Korean games. Relic is aiming the same thing, having the game accessible and enjoyable even with non gaming hardware.
You could respond to me that it shouldn't be a problem having super high resolution and graphics and medium good accessible graphics, I'll simply respond that you're wrong if you think so. That a lot of work, a lot of investment to put into it which would be better suited into gameplay, lore, faction, design etc... Same reason why WOW had such low quality graphic for everyone.
So yes, I do agree on certain issue like sound and some graphical parameters that are not optimized but don't compare them to coh1 and coh1 at their release, you didn't have them either, you had them at y+1 at best.