When it can pack up and set up in 1 sec?
When it has unwipable 6 men??
When it is spammable and A-movable in lane maps?
Fuck no.
Profile of siuking666
General Information
Broadcast: https://www.twitch.tv/siuking666
Youtube: https://www.youtube.com/user/siuking666
Steam: 76561198005198550
Nationality: Hong Kong
Broadcast: https://www.twitch.tv/siuking666
Youtube: https://www.youtube.com/user/siuking666
Steam: 76561198005198550
Nationality: Hong Kong
Signature
Playercard: http://www.coh2.org/ladders/playercard/steamid/76561198005198550
My Theater of War Guide, Every missions on General/achievements/Grand Strategy:
http://steamcommunity.com/sharedfiles/filedetails/?id=309197460
My Guide of Using German Voices with English Text Tweak:
http://steamcommunity.com/sharedfiles/filedetails/?id=492709499
CoH2 Epic Moments Index:
http://steamcommunity.com/sharedfiles/filedetails/?id=573921959
My Theater of War Guide, Every missions on General/achievements/Grand Strategy:
http://steamcommunity.com/sharedfiles/filedetails/?id=309197460
My Guide of Using German Voices with English Text Tweak:
http://steamcommunity.com/sharedfiles/filedetails/?id=492709499
CoH2 Epic Moments Index:
http://steamcommunity.com/sharedfiles/filedetails/?id=573921959
Post History of siuking666
Thread: Why No Maxim Buff?26 Jun 2015, 19:42 PM
In: COH2 Gameplay |
Thread: Ostheer Dedicated "TD" need 60 Range as Others24 Jun 2015, 20:02 PM
Ostheer TD range is unfairly ridiculous. Talking about stock TD units: US: Jackson: 60 Range Soviet: SU85: 60 Range SU76: 60 Range OKW: Jagdpanzer IV: 60 Range Panther: 50 Range Ostheer: StuG III: 50 Range Panther: 50 Range As if soviet SU85 can sight as far as 60 range for itself, SU76 track target also give sight; Ostheer Tanks always will get hit first before it gets in range. If StuG III remains 50 range for its price and tech, fine. But panther is locked at ridiculously expensive T4 with a price tag of 175 fuel. It should be brought in line with other dedicated TD. In: COH2 Balance |
Thread: Theater of War Guide on General Difficult24 Jun 2015, 18:13 PM
Found a pretty useful and detailed guide on Steam on all the theater of war scenarios on General. Here In: Campaign & Co-op |
Thread: Do Armor Bulletin Stack?24 Jun 2015, 15:52 PM
I think Cruzzi once said that Armor bulletins dont stack Heard so as well. But somewhere in the forum some guys said he tested and it stacks In: COH2 Gameplay |
Thread: Do Armor Bulletin Stack?24 Jun 2015, 14:47 PM
As topic. Some say they do, some say they dont. Any stat guy can answer it? Need definitive answer In: COH2 Gameplay |
Thread: Seriously! Very deep Snow has to go.!22 Jun 2015, 11:26 AM
I can't count the times deep snow, ice and this kind of things made me wanna throw my PC of the window. BUT I am all for not removing them from game. NOT when fucking deep snow is RIGHT IN FRONT OF your base entrance. That's not strategic element, that's bullshit design. Can you make another path out of your base? No. or surrounding the entire capture point. In: COH2 Gameplay |
Thread: Seriously! Very deep Snow has to go.!21 Jun 2015, 21:40 PM
Yup, that's just one point of the list of frustrating gameplay next to blizzards and static emplacements. Deep snow totally backfired. It makes gameplay slow and static and is placed in the most unfortunate spots. The most hilarious thing is that units don't take deep snow into account while retreating. I guess for the stuff they THINK is cool, nobody actually gives a shit... Deep snow is just one major source of map unbalance. For example on Voga west, if Allies attack your cut-off and you want to retreat as Ostheer...good luck. In: COH2 Gameplay |
Thread: Seriously! Very deep Snow has to go.!21 Jun 2015, 20:55 PM
Seriously. Deep Snow should not slow infantry down, at least not in competitive multiplayer games. It is ruining this game. 1. You want to flank, but your inf got slowed down! 2. Worse, your inf can't fire while moving cross deep snow! 3. You want to retreat, but just got wiped because of deep snow. 4. You want to dodge nade/artillery, got caught in deep snow. Bottom line, deep snow placement needs a rework On shit map like Bystraya Voga west, there is deep snow in front of your base cut-off, or deep snow completely surrounding the munition points or all over the path from east to attack mid-munition. Semoisky Winter, deep snow completely blocking off attack path from north side to the east fuel. Rzhev Winter, all over the damn place. It needs a change. In: COH2 Gameplay |
Thread: Wehrmacht has to many "get out of jail free" abilities19 Jun 2015, 22:13 PM
Close this retarded thread already. If OP thinks Ostheer is so overpowered, go play it and stop bitching In: COH2 Balance |
Thread: Patch notes for 23rd June18 Jun 2015, 20:42 PM
For the people hinting at the "well-known community leaders" being "too rioty", for 5 months I have waited for a mega-patch to fix most of the staleness/bs in this game. After waiting 5 months, only getting 1/5 of what I wanted makes me want to uninstall coh2 and write a long letter to Relic's HR department explaining how much I dislike their slow-ish work ethic for this game. But because I love CoH2 and only want the best for it, I have since release never entirely lost hope. This is why I am making it a note that I find this patch(while a decent patch) unacceptable due to the fact that Relic had 5 Months, Alpha testers, and tons of field runs for changes in such a time period that their blind-sided excuse of "we want to make the transition more of an ease by breaking the mega-patch into 5 different patches in another 6 month time period" makes me want to throw my PC out the window and storm Relic's office in Vancouver demanding I have a personal audience with Quin Duffy asking him why he wants to delay everything in such a inept manner. +1. Now, that's a human speaking human language. It is pretty obvious some people are willing to defend it to death because clearly they are the ones who exploit the shit out of everything they can. In: Lobby |
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Latest replays uploaded by siuking666
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Cheating Exploit?! OKW with Croc/Airlanding officer/Commandoby: siuking666 map: Moscow Outskirts5-1,933
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