Ostheer
Scorched Earth
2cp: Booby traps (to set a bomb inside a neutral building. The bomb will only detonate if enemy infantry attempt to garrison that building, and will likely kill one or more of them and on strategic point an incendiary bomb on a non-enemy-controlled Strategic Point will only detonate if enemy infantry attempt to grab that point.)
4cp: Scorched Earth (completely disable a strategic point, rendering it unusable. Neither side can capture that point without first sending engineering units in to repair it - a long and tedious process.)
6cp: Brandenburger Sabotage Squad (4men, close to Stormtroopers, can lay down single S-Mine field, set up booby traps, disable strategic points via scorched earth tactics)
8cp: lFH18
10cp: Sector Artillery (Allows targeting a non-enemy sector for off-map artillery fire. For the duration of the effect, any enemy unit spotted within that sector's boundaries will be continously bombarded by a slow but accurate artillery volley, until it is destroyed or disappears from sight.)
-
#Steam AliasWL%Streak
- 1.968562.633+23
- 2.555227.710+11
- 3.29446.865-1
- 4.275110.714+13
- 5.259143.644+3
- 6.250150.625+11
- 7.22491.711+11
- 8.250135.649+1
- 9.19265.747+5
- 10.672425.613+1