I don't care much about the action shots, I'm more interested in seeing the strategic elements of the campaign. The map looks pretty cool, reminds me a bit of Close Combat (which I really hope it is similar to!) I wonder if they'll take supply into account? I sure hope so. Even on a simple-ish level like CC with supply dumps and supply lines.
Profile of TheMightyCthulu
Game Name: TheMightyCthulhu
Game Name: TheMightyCthulhu
Post History of TheMightyCthulu
Thread: New Company of Heroes 2: Ardennes Assault video16 Oct 2014, 20:01 PM
Thread: Relic: October patch is coming16 Oct 2014, 19:47 PM
Announcing an upcoming patch before the patch hits is a great way of getting players excited for the game. Keep doing it!
Thread: New Map (6-8) Vielsam16 Oct 2014, 15:25 PM
I love that Relic is doing something a bit new, like placing a map around pre-built mine fields.
Thread: New Map (2-4) Lierneux16 Oct 2014, 15:23 PM
16 Oct 2014, 15:16 PMsteel
The map looks ok but the last 2 pictures gave me bad memories of Hurtgen Forest.
The map has a large village at its centre, open farmlands in the North, and tree lines in the South (what those pictures show). It's not like Hurtgen Forest at all; it's actually quite good (just played a 2v2 AI match).
Thread: New Map (2-4) Lierneux16 Oct 2014, 15:17 PM
A nice surprise!
Thread: Pershing Madness15 Oct 2014, 04:59 AM
I don't want a heavy tank for the USF because I feel it would compromise their unique play style. The fix needs to be done to the existing units, or by adding units that compliment their current play style.
First and foremost, games need to be balanced around 1v1 and, to a lesser extent, 2v2.
The only good thing, IMO, about a commander with a Pershing would be American players would stop picking Elite Infantry.
In: COH2 Balance
Thread: Best and Worst Voice Acting13 Oct 2014, 01:31 AM
Almost every review praises the sound of CoH2, and I'd have to agree. They do a great job of creating a battlefield atmosphere with the sound effects.
The USF easily have the worst voice acting, though.
Thread: Is this game still good online?12 Oct 2014, 16:41 PM
Yeah, there are plenty of people online playing at most hours of the day to have fun.
In: New Members
Thread: Looking for Advice to Become a Better Player11 Oct 2014, 18:43 PM
With Ostheer, most times you won't have great map control - at first. The Allied armies are better at early map control, so I try and focus on one side of the map to control and lock down until Axis late game advantage presents itself. Of course, if you're playing a really lousy opponent you can push that a little more, but you really don't want to overstretch yourself as an Axis player. If you do, you leave yourself vulnerable for an Allied push.
I'm not the greatest player, either, a bit above .500 win percentage (you can click the little army guy under my avatar to see my player card). I mostly play 1v1, with some 2v2 sprinkled in. Your ability to multi-task and make quick decisions is a lot more important in these modes than in, say, 4v4, as a lot of mistakes are masked when there are tons of players. I focus on always having my units doing something, making sure I jump around the map and don't get hypnotized by one fire fight.
If you want, add me on Steam. My user name is "TheMightyCthulhu". We can play against one another for practice, and play some 2v2, too.
Thread: Hyped for Ardennes Assault?11 Oct 2014, 14:24 PM
If it's something close to a Close Combat campaign I'll buy it. If it's more like the original CoH2 campaign, I won't.
I'm waiting to see reviews/opinions, and some more details first before I buy. I won't be pre-ordering like I did with WFA.