I rly like (4) Hamlet. My playthrough felt like a better version of crossing in the woods with extra space for flanking and more areas to play with. Cover felt pretty good and overall flow made me wish this map was always in rotation.
I felt like I had a lot of freedoms given to me with flanking options. TOD changes were a welcome extra that made the map feel more alive and reminded me of old CoH1 maps. Most of those maps came with day and weather changes giving you more variety in the ascetics. Its a shame that such a cool feature is never rly included in the current map pool outside of port of hamburg.
All in all the only glaring issue I saw was its art, the yellow/red tinted loading screens and map overview made if feel less refined and a little out of place. The starting TOD and how fast it changes is also a little awkward as well but that can easily be fixed. Another issue is the use of Grass assets, the green grass he/she uses doesn't seem to get affect by the TOD and seems to always be rly rly green.
*Edit for update on annoying green grass and jarring TOD change. My opinions still stand lol
