They should give howies a fuel cost and tone the manpower down, though maybe WFA will change that and their effectiveness.Good idea. This way stuka dive bombing isn't 100% useful against howitzers.
Gun could also use more HP to survive being one-shotted by off-maps or maybe they could allow the crew to jump off and allow them to get another gun for cheaper price IF the gun they were previously on blows up. Given that the Americans can get out of their vehicles I don't see why howies can't change. I doubt anyone would send their squishy three man arty crew to try and cap the map unless their desperate.
Profile of steel
General Information
Email: nqevnapubat6(znt)tznvy.pbz
Register Time: 29 May 2014, 11:03 AM
Last Visit Time: 1 Feb 2019, 13:46 PM
Broadcast: https://www.twitch.tv/Steel41
Steam: 76561198075800034
Residence: Malaysia
Nationality: Malaysia
Timezone: Asia/Kuala_Lumpur
Game Name: steel
Email: nqevnapubat6(znt)tznvy.pbz
Register Time: 29 May 2014, 11:03 AM
Last Visit Time: 1 Feb 2019, 13:46 PM
Broadcast: https://www.twitch.tv/Steel41
Steam: 76561198075800034
Residence: Malaysia
Nationality: Malaysia
Timezone: Asia/Kuala_Lumpur
Game Name: steel
Signature
_____________________________________________________________________________
Post History of steel
Thread: Artilleries9 Jun 2014, 04:36 AM
In: COH2 Balance |
Thread: Artilleries9 Jun 2014, 04:32 AM
sad to see such an integral part of the warfare in those days to be so rare on the battlefield. For immersion, gameplay and realism sake i hope its adressed and we start to see howitzers on the battlefield againI agree right now if anybody builds howitzer it has to be the b4 203mm. It seems that only the soviets have a viable howitzer. Let's hope that wfa comes with a howitzer fix. Hard to even do counter battery fire with no useful howitzer. In: COH2 Balance |
Thread: Artilleries8 Jun 2014, 16:17 PM
As you all probably know by now, the howitzers (LeichteFeldhaubitze 18 and ML-20) are too weak. Last patch they were very powerful. Right now, the only time I build them is in bot matches. Even then, I needed to build 4 ML-20s to actually be called effective. I propose that howitzers should have the same firepower and AoE of March Deployment patch but fire 25% less shells. Let's face it, these 2 howitzers are just glorified mortars. They're more accurate at close range than mortars because of the low angle shots but why call them a howitzer. Pre Elbe-day patch the LeFh fired 12 shells. They could have reduced it to 8 shells. The ML-20 will fire 8 pre patch and should have been reduced to 6 instead. This way, howitzers are not really crappy. Before I forget, the B4 203mm seem to be working fine. The rockets launchers (Katyushas and Panzerwerfers) have become fireworks launcher. Actually, I think fireworks are more dangerous since both these rocket artys have 0 AoE (taken from COH2Stats). The mortars, the early game arty. The only good thing that comes out of that tube is the lucky shell or the smoke shell. Pre Elbe day state was better. Instead of nerfing the mortars. Should have just buffed the soviet mortar RoF to the same as the GrW34. It does not make sense that the Soviet mortar should be 5 seconds slower. If the GrW34 is more accurate I'm fine since german mortar crews were better trained IRL. Right now it seems that all artys except mortar (for smoke and that lucky shell) serve no purpose in the game. The other option of course is to make all artys the same as March Deployment era arty but buff soviet mortar RoF. In: COH2 Balance |
Thread: Current balance for both faction3 Jun 2014, 11:44 AM
Don't care about T3, it is balanced enough if you ask me. Urgent things to balance are Panther, PzWerfer, PzGrens, ISU. And nerf that stupid M3. Any middling/good player can overplay a better player with that shit. Or move the german SC in T1 and mortar in T2. There are to many units that are underperforming, and because of that, they are underused or not used at all. Panzer 4 needs a scatter reduction. PzWerfer and Kats just needs better AOE. I personally find the Kat more useful now since it fires a low angle and more accurate while pwerfer just drops everywhere. ISU needs a slight scatter increase. Pzgrens need either 1.2 armour or if it's no good then 1.1 will do. The name tells a lie. They're called Panzergrenadiers because they are mechanised infantry and meant to support tanks. Right now it's in a sad state. Can't even get to medium range with conscripts through the front without losing a man. They have to take the long way round the mg or cons just to stay alive. Panther just needs a price reduction. We don't want to be back the OP state of the panthers yes? M3 right at the start of the game is silly. I mainly see M3 in every game. Can't get close enough to panzerfaust or hide around the corner to faust if the player is competent. And fix the mg42. Nowadays I rather steal the maxims and just put them in buildings. In: COH2 Balance |
Thread: Current balance for both faction3 Jun 2014, 11:36 AM
Soviets are easier to play right now. I won a match by cons rushing left and right but can't achieve the same with grenadiers. It's just plain silly. Take note my player card will show I played a few matches as soviets but I played soviet faction since January. I just play more with bots since I'm still practicing. In: COH2 Balance |
Thread: S-Mines3 Jun 2014, 11:33 AM
The only real problem with S-Mines are when they're on a retreat path imo. It's just ridicilous that retreating squads would run through a field with huge signs next to them. All in all I feel like S-Mines could use a nerf though, just like pretty much every explosive (ISU-152 shot, soviet mines, German rifle grenade, etc). I can understand the ISU nerf ( just make it have more scatter at long range). The soviet mine can't say much since mines are meant to kill people anyway but rifle grenades? It's not as powerful as last patch and costs 30 ammo. It's quite expensive for something that does not guarantee the death of enemy squads. Care to state your reason? In: COH2 Gameplay |
Thread: How fast is your mouse?3 Jun 2014, 10:16 AM
As fast as this gif. I don't know how you guys manage with that high dpi. Mouse: Steelseries Sensei RAW Frost Blue DPI:450 DPI Polling rate: 1000Hz Acceleration: Off |
Thread: Huge patch?30 May 2014, 15:24 PM
Can't find any. I guess notes will be released later. In: Lobby |
Thread: 0 man mortar team30 May 2014, 07:44 AM
No, the mortar didn't fire at all but it certainly capped my territory. A ghost capped my territory. Good thing it was just a bot match. If it was a real match I don't know what to say. In: COH2 Bugs |
Thread: 0 man mortar team30 May 2014, 04:55 AM
Ahhh yeah i see the problem now. If you see right their, you can see hes using elite troops doctrineThere's something wrong with Elite Troops doctrine? Anyway, this bug is something new to me. Surprised at the sight of and unmanned mortar capping my territory. In: COH2 Bugs |
162550162548162361160380160374160373160362159185159084159044
Latest replays uploaded by steel
Livestreams
Offline
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.1217499.709-1
- 2.16798.630+7
- 3.456179.718-1
- 4.505407.554+1
- 5.187110.630+1
- 6.296193.605+2
- 7.10520.840+3
- 8.18372.718+2
- 9.783384.671+5
- 10.336200.627+3
- 1.2033873.700+2
- 2.403275.594-1
- 3.18693.667-1
- 4.21574.744+3
- 5.10825.812+4
- 6.20373.736+3
- 7.15154.737+1
- 8.639341.652+10
- 9.494259.656+5
- 10.356293.549+3
- 1.1382718.658+1
- 2.445210.679+11
- 3.340267.560+1
- 4.478325.595+1
- 5.762446.631-3
- 6.300190.612-1
- 7.305136.692+6
- 8.474200.703+22
- 9.395188.678+4
- 10.184117.611+7
- 1.355126.738+7
- 2.342169.669+5
- 3.316127.713+6
- 4.282165.631+1
- 5.238123.659-2
- 6.328135.708+21
- 7.808223.784+20
- 8.280266.513-1
- 9.922387.704+4
- 10.23451070.687+3
- 1.2542916.735+5
- 2.1346631.681+1
- 3.862236.785+28
- 4.508224.694+9
- 5.490191.720+32
- 6.714389.647+12
- 7.737.913+1
- 8.547316.634+18
- 9.552290.656-1
- 10.886553.616-1
- 1.333121.733+4
- 2.27481424.659+1
- 3.15075.667+2
- 4.246123.667-1
- 5.12741.756+1
- 6.354169.677+3
- 7.413253.620+6
- 8.700364.658+1
- 9.1240763.619+2
- 10.14940.788+6
- 1.663347.656-1
- 2.657285.697+2
- 3.16193.634+3
- 4.423213.665-1
- 5.20788.702+1
- 6.8627.761-1
- 7.437371.541+4
- 8.9840.710+1
- 9.16671083.606+5
- 10.16683.667+4
- 1.198188.513+2
- 2.391310.558+2
- 3.239116.673+1
- 4.481227.679+2
- 5.538497.520+2
- 6.373305.550+1
- 7.403266.602+1
- 8.296281.513+3
- 9.338313.519+4
- 10.412288.589+1
- 1.910310.746+13
- 2.432256.628+3
- 3.601335.642+4
- 4.605195.756+8
- 5.3593806.817+1
- 6.421275.605+5
- 7.347190.646+10
- 8.22497.698+12
- 9.393171.697+5
- 10.70262647.726+9
- 1.1374615.691+4
- 2.2012668.751+13
- 3.15071068.585-1
- 4.18070.720+6
- 5.634245.721+10
- 6.466237.663+2
- 7.16851198.584+17
- 8.1028640.616+3
- 9.935518.643+1
- 10.1159536.684+2
- 1.390163.705+5
- 2.683301.694+3
- 3.414132.758+8
- 4.22392.708+13
- 5.1919520.787+1
- 6.650279.700+2
- 7.291102.740+28
- 8.408230.639-1
- 9.309129.705+2
- 10.595278.682+1
- 1.1621791.672+7
- 2.328152.683+6
- 3.639207.755+6
- 4.31991218.724+3
- 5.182117.609+13
- 6.807408.664+3
- 7.699282.713+24
- 8.1193558.681+1
- 9.606291.676+2
- 10.325357.477-1
- 1.843331.718+9
- 2.460140.767+6
- 3.23476.755+10
- 4.383201.656+2
- 5.1871662.739+5
- 6.34512181.613+1
- 7.315140.692+2
- 8.591267.689+1
- 9.410182.693-1
- 10.209108.659+7
- 1.25001407.640+5
- 2.404165.710-1
- 3.450190.703+1
- 4.291149.661+1
- 5.220108.671+13
- 6.464219.679+2
- 7.310213.593+3
- 8.193113.631-1
- 9.9936.733-1
- 10.21489.706+2
- 1.322172.652+8
- 2.1480575.720-1
- 3.2440808.751+2
- 4.16968.713+3
- 5.436161.730+1
- 6.384178.683-2
- 7.239172.582+3
- 8.683230.748-2
- 9.15174.671-1
- 10.848649.566+7
- 1.179143.556-4
- 2.290191.603+4
- 3.421288.594+2
- 4.150129.538+2
- 5.13859.701-1
- 6.13857.708+2
- 7.11201198.483+5
- 8.410313.567-1
- 9.13041084.546+1
- 10.15191125.575+7
- 1.968562.633+23
- 2.555227.710+11
- 3.29446.865-1
- 4.278110.716+16
- 5.269144.651+1
- 6.253150.628+14
- 7.22491.711+11
- 8.250135.649+1
- 9.8119.810+1
- 10.13556.707+3
- 1.1568886.639+6
- 2.914277.767+15
- 3.463229.669+2
- 4.308146.678+8
- 5.1942868.691+1
- 6.740594.555+2
- 7.14656.723+9
- 8.915656.582+4
- 9.289147.663+9
- 10.357183.661+3
- 1.884390.694+8
- 2.647252.720-1
- 3.1055437.707-1
- 4.535155.775+2
- 5.16294.633+1
- 6.316127.713+4
- 7.287125.697-1
- 8.334147.694-1
- 9.35158.858+1
- 10.7231.699+4
- 1.480354.576+4
- 2.344258.571+3
- 3.432344.557+1
- 4.204146.583-2
- 5.470372.558+1
- 6.15281235.553+8
- 7.177172.507-3
- 8.20521867.524-1
- 9.976682.589+1
- 10.210150.583+2
Data provided by
Relic Entertainment
Replay highlight
VS
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Einhoven Country
Honor it
7
Download
765
uploaded by XXxxHeartlessxxXX