One of them had 0 stars, vs all experienced axis players, this is for you guys, who always say, easy as axis, only wait for panthers.
Good job allied team.

Posts: 223
Thread: 4on4 La Gleize - Nice battle23 Dec 2015, 21:45 PM
Just watched it in live games. Allies had nice comeback, were already pushed back to their base on both sides, only held mid for some time. One of them had 0 stars, vs all experienced axis players, this is for you guys, who always say, easy as axis, only wait for panthers. Good job allied team. ![]() In: Replays |
Thread: SoE vs Iron Cross 3v3 Excellent game19 Dec 2015, 09:24 AM
This had nothing to do with the map, only with the players. (one of them I saw the first time, not from clan, one plays only 1-2 games at the weekend, one had a very bad day with only 40% kills off all others) On "general mud", we won vs SoE Clan some patches ago, too. (in a 4on4 with good players from clan) When the allies were totally op, with centaur killing units in buildings with 1 shot, or partisans that made double damage, churchills that were nearly undestroyable, we had some defeats but enough victories cause we change our gamestyle until we could compete again. Now were the balance becomes more even, allies recognize that they have to think over and try something new, and blame us that we only play Wehr. Edit: Nevertheless, the enemy deserved the victory. ![]() In: Replays |
Thread: SoE vs Iron Cross 3v3 Excellent game18 Dec 2015, 08:50 AM
Thx for casting, good job. A real pity, that it was a bad performance of me this evening, tired from work and couldn't concentrate well, too many games. As it is often, "last game for me", and then good enemies come. My 2 mates played very well. ![]() In: Replays |
Thread: SoE vs Iron Cross 3v3 Excellent game16 Dec 2015, 16:24 PM
They have to learn, that other people can play CoH2, too. Why the grandmother of the devil died ? She had no more excuses ![]() In: Replays |
Thread: problems with the game24 Oct 2015, 19:08 PM
Here: http://steamcommunity.com/app/231430/discussions/0/490123938429418428/ and http://steamcommunity.com/app/231430/discussions/0/490123938433795177/ Edit: Oh ![]() In: COH2 Bugs |
Thread: problems with the game24 Oct 2015, 18:48 PM
I have the same since 22.10. Units have an inputdelay of 1 sec, so it's not possible to micro them. In steam forums there are some threads about it, too, from people of different countries in the world. USA, Romania, Germany, Spain, Hong Kong. In: COH2 Bugs |
Thread: Lose through syncerror10 Sep 2015, 18:02 PM
Yeah, here his playercard: BoboCats Look at the amount of drops, not normal. I hope it will not be like it was in coh1, one day. In: COH2 Gameplay |
Thread: Lose through syncerror10 Sep 2015, 17:36 PM
I had the same 2 times in the last 3 days vs a clan with guys called "BoboFishs" and "BoboCats". Here a screenshot: http://images.akamai.steamusercontent.com/ugc/420314232298129728/3078498CE14929A7A54A10E7284CFF2577C3B471/ Always when they were nearly defeated, suddenly sync error message popped up, and game counted as lost. I wrote an email to relic but don't think much will happen. In: COH2 Gameplay |
Thread: OKW Clan vs. Go Hard Guys12 Sep 2014, 15:53 PM
In: Replays |
Thread: OKW Clan vs. Go Hard Guys31 Aug 2014, 07:15 AM
Very close at the end. ^^ Hard fight always vs. them. In: Replays |
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