The history of COH patching since vCOH 1.0 in one picture.

I remember the days I had hope for Relic. Then I just started patching myself. xD
Kubelwagen's power level hasn't changed that much. Even though it got a serious nerf on the move.
It's just more long range efficient and short ranges got nerfed. I guess that promotes charging the Kubel. But how? when it suppresses you.
Here Relic I'll tell you what the problem is for this unit:
- A low cost mobile early game suppression tool can just freeze your opponent against a wall, and it offers very little counterplay:
The unit's design is therefor extremely toxic.
* No early game counter unit/ability
* No fuel cost, but it does allow you to keep Allies of their resources. There is very little potential for opportunity costs to be lost here. => No brainer.
* Mobile: Unlike the static mg (which gets flanked/indirect fired/sniped), you can easily reposition this one both offensively and defensively you can easily outmaneuver your opponent.
* No counterplay, no gameplay, no fun for one side
And I don't even play the game, i'm so smart. I should start asking $$$$ for this.