I just watched a replay of a game I have finished, and the opponent gained resources from territories that were cut off.
Is that a bug in the game?
Is that a bug in the replay file?
Is that a cheat?
The MG42 is weak and a liability for the Ost player, but not because of its suppression value, which I find to be satisfying for a 240 mp unit, even against blobs.
The problem is that it often doesn't get to make use of its suppression value due to dorky unit/model behavior, which
- quite often effectively doubles or even triples the tear down/up time
- causes it not to shoot for an extended period of time when the gunner dies and the next team member walks to the gun at a very leisurely pace.
Just yesterday this happened to me:
- I saw a rifle squad was going to flank me.
- I changed the facing of my MG
- when i was done setting up again, the rifle squad was right in my firing cone
- yet my MG didn't fire for like additional 2 sec because the gunner preferred to stare into space
- then it fired half a burst, but then my gunner was killed
- the next guy in line walked slowly towards the gun. Upon reaching it, the same thing happened over again.
- then I was fed up and ordered a retreat.
- upon finishing packing up, the remaining two guys stood there for a sec deciding which way to go.
- During this time the third guy was killed
I had a full health rifle squarely in the sights of a full health MG and my MG got totally owned. The rifle didn't even throw a grenade.
MG 42s are wonderful when they work. The problem is they don't do so reliably due to retarded unit/model behavior.
Reducing OKW's fuel income to simulate fuel shortage, but then also reducing the fuel costs proportionately is self-defeating. Either OKW pays the full price for a light tank, or they effectively have a 100% fuel income (on top of their cheaper teching, which again defeats the idea of a fuel shortage)