Easy solution is get better internet, its not the games fault its YOU. k thx.Not only are completely and utterly wrong, but the sad thing is, here your ignorance can have detrimental consequences. Dismissing this as a connection problem can only prevent Relic from classifying it as an actual bug which it is beyond any doubt. There is literally zero benefit for anyone in this attitude. You are just being a dick for no apparent reason.
Sorry, but no other game lags out for me, I play multiplayer a lot. This game didn't lag out / fast forward for me before WFA and after the release of battle servers. I am among other things a web developer who frequently works from home and depends critically on functioning internet at all times. Furthermore I know my way around monitoring a connection. During CoH freezes, other programs that depend on the internet work, websites work (yes, during freezes I specifically alt-tabbed and opened up browsers or a console window and pinged / traced a route to several websites and servers). Also, I occasionally play with teammates and we use TeamSpeak (don't even think of trying to imply teamspeak throttles a 20/10 MB/s connection, and anyway the frequency of fast forwards seems to be completely unrelated to that) which still works for the entire team when a freeze happens, but the game freezes for all 3-4 of us simultaneously and only later catches up. Even when there is no teamspeak involved people can use the ingame chat to share their "wtf laaaag" experiences (explain that one if it's a connection problem - I suppose you think the ingame chat is, unlike game data, transported by carrier pigeons).