Faust vs at nades seem weirdly given.
Allies have faster better light vehicles but Faust is less effective against them because of lower range, need los, and long animation times.
At nades goes off much faster and even faster with oohrah.
I would switch the 2 abilities if it make more sense
I stll say cons also move faster than grens. Will test in weekend with the suggested test map. Like really no one noticed the faster cons squad?
You have severe observation bias.
The differences between AT nades and Faust are miniscule, but not including engine-related bugs, Wehr Faust is the best snare; it has highest penetration and highest range, however slight those advantages are. It has the added bonus of being able to target structures to help destroy caches, which Allied AT nades cannot. And that's not even mentioning how Grens have Faust immediately while Allied squads need a sidetech, squad upgrade, or veterancy for snares.
Nobody noticed the faster cons squad because the squads (and all infantry for that matter) have identical movement speeds.
You are wasting your time with these tests.