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russian armor

State of the Kingtiger

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20 Sep 2019, 06:48 AM
#141
avatar of Heavy Sapper

Posts: 402

jump backJump back to quoted post20 Sep 2019, 03:40 AMspajn


It is axis bias to not want one of the most expensive tanks in the game actually be worth its price? Your argument is more like allied bias where just because one historian said the King Tiger was shit it has to be shit in the game too. All im asking for to be worth its investment in the game which it is currently not. Its more a meme than a tank atm.


L2 read yourself and dont put words into others's mouth before asking them to do the same.
20 Sep 2019, 08:58 AM
#142
avatar of Katitof

Posts: 14002 | Subs: 7

jump backJump back to quoted post20 Sep 2019, 03:40 AMspajn


It is axis bias to not want one of the most expensive tanks in the game actually be worth its price? Your argument is more like allied bias where just because one historian said the King Tiger was shit it has to be shit in the game too. All im asking for to be worth its investment in the game which it is currently not. Its more a meme than a tank atm.

It is worth the price.
It got considerably more durability then regular tiger, it got 50% more AT damage, it got larger AI AoE and its not doctrinal.

If its not worth for you, that's because you want an overpowered unit.
20 Sep 2019, 12:18 PM
#143
avatar of Stug life

Posts: 4108

leaving aside all the hisrotical accuracy

should the KT have the same AI as a single p4 ?

when u could buy 2 p4 for the price and have much better AI ?
20 Sep 2019, 12:23 PM
#144
avatar of Katitof

Posts: 14002 | Subs: 7

leaving aside all the hisrotical accuracy

should the KT have the same AI as a single p4 ?

when u could buy 2 p4 for the price and have much better AI ?

Yes, it should.
Because you're having more then twice the durability due to armor and AT that allows you to bitchslap heavy tanks without much of a fuss and are taxed only half the micro needed as you're controlling 1 instead of 2 vehicles.

If you need AI vehicle, don't pick KT.

Unless you're trying to say that IS-2 needs its AI to be improved by additional 150%(its price compared to T34 price) and so on. You get the idea?
20 Sep 2019, 12:28 PM
#145
avatar of Stug life

Posts: 4108

jump backJump back to quoted post20 Sep 2019, 12:23 PMKatitof

Yes, it should.
Because you're having more then twice the durability due to armor and AT that allows you to bitchslap heavy tanks without much of a fuss and are taxed only half the micro needed as you're controlling 1 instead of 2 vehicles.

If you need AI vehicle, don't pick KT.

Unless you're trying to say that IS-2 needs its AI to be improved by additional 150%(its price compared to T34 price) and so on. You get the idea?
does the IS-2 have the same AI as a t 34 ? or even a p4 ?
20 Sep 2019, 12:30 PM
#146
avatar of Katitof

Posts: 14002 | Subs: 7

does the IS-2 have the same AI as a t 34 ? or even a p4 ?

Pre patch it was incomparably worse. Every 100 shots you had a money shot wipe, but remaining 99 shots couldn't hit broad side of the barn.
Post patch its as reliable as KT.
20 Sep 2019, 12:41 PM
#147
avatar of Stug life

Posts: 4108

jump backJump back to quoted post20 Sep 2019, 12:30 PMKatitof

Pre patch it was incomparably worse. Every 100 shots you had a money shot wipe, but remaining 99 shots couldn't hit broad side of the barn.
Post patch its as reliable as KT.
then fix the damn max distance scatter and offset, it misses a lot unlike the tiger
20 Sep 2019, 12:54 PM
#148
avatar of thedarkarmadillo

Posts: 3436 | Subs: 1

I disagree that the KT shouldn't be better than a p4. Durability alone isn't worth the price look at the old kv-1for a lesser example. I like the new spearhead change, but not sure it's enough. As always I'll say that more of the issue lies in allied TDs than the KT itself though.
20 Sep 2019, 15:03 PM
#149
avatar of Stormjäger

Posts: 1313

jump backJump back to quoted post20 Sep 2019, 12:30 PMKatitof

Pre patch it was incomparably worse. Every 100 shots you had a money shot wipe, but remaining 99 shots couldn't hit broad side of the barn.
Post patch its as reliable as KT.


Bullshit. I used it every single game with the soviets, from 1v1s to 4v4s and it was always a beast vs infantry. The patch simply reduced extreme damage/wipe shots and in turn reduced shots completely missing, making the tank more consistent. Don’t act like it wasn’t usable before, it was in fact very much meta.
20 Sep 2019, 15:14 PM
#150
avatar of Sander93

Posts: 2065 | Subs: 3

jump backJump back to quoted post19 Sep 2019, 23:25 PMspajn
He didn't. There was still weapon stats he left out


Which ones would you like?
20 Sep 2019, 18:42 PM
#152
avatar of Stug life

Posts: 4108



Which ones would you like?
i might be wrong but does max distance scatter affect hoe much u miss ?
20 Sep 2019, 18:46 PM
#153
avatar of Vipper

Posts: 6657 | Subs: 1

i might be wrong but does max distance scatter affect hoe much u miss ?

Distance scatter max serves as the upper limit. The unit will not scatter more than that linearly.
20 Sep 2019, 22:38 PM
#154
avatar of akula

Posts: 577

for its speed, its health and/or armor should be increased. or increase the speed a bit and leave health and armor as is perhaps!
21 Sep 2019, 12:21 PM
#158
avatar of Butcher

Posts: 1096



Leave aside manpower, industry and logistical, which is three of the most important factors in the war, i highly curious what is left for the german to be "superior" ?
I would say tactics and equipment. Of course those are points looked at in a vacuum.

Russian "tactics" in the late war was massing artillery and then rushing in units with little regard to own losses. Any other army applying this strategy - with less manpower available - wouldn't last very long.

As for equipment, Germans still had the edge with Panzerfausts, MG 42s and to some extend StG44s. While T-34s and IS-2s look good on paper or are hyped by the history channel, their individual performance was lackluster.

On topic: The KT offers less infantry killing power and utility than a Panzer IV. It's pretty much the same old problem again. I think the infantry killign power of the MGs should at least be at P4 levels.
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