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Remove plates for the Wehrmacht minefields

6 Aug 2019, 20:56 PM
#1
avatar of Monty1970

Posts: 37


I suggest removing the plates or at least one.
6 Aug 2019, 21:04 PM
#2
avatar of Mazianni

Posts: 784

6 Aug 2019, 21:09 PM
#3
avatar of thedarkarmadillo

Posts: 5279

The signs are there so you have no excuse walking into a death field. No signs and I will be nerfed to hell.
Their primary goal is area denial. Those that try to push through WILL suffer.
6 Aug 2019, 21:57 PM
#4
avatar of Tiger Baron

Posts: 3143 | Subs: 2

The signs are there so you have no excuse walking into a death field. No signs and I will be nerfed to hell.
Their primary goal is area denial. Those that try to push through WILL suffer.


Or if you have half a brain just minesweep it.
6 Aug 2019, 22:03 PM
#5
avatar of Dangerous-Cloth

Posts: 2066

Yeah man good idea. Let's make demo undetectable again too unless standing on it and not being able to defuse it!

No.
6 Aug 2019, 22:05 PM
#6
avatar of Rocket

Posts: 728

Not to mention they build in like 3 seconds
6 Aug 2019, 23:05 PM
#7
avatar of Taksin02

Posts: 148

jump backJump back to quoted post6 Aug 2019, 22:05 PMRocket
Not to mention they build in like 3 seconds


and take a minute to disarm the whole field
6 Aug 2019, 23:21 PM
#8
avatar of aerafield

Posts: 2985 | Subs: 3



Or if you have half a brain just minesweep it.


S-mines are already complete cancer in the hands of a wehr player that knows how to use them. They take years to remove with pioneers -epecially if the pios are under fire-, you often lose the pios if an explosive type of weapon shoots at them while clearing, and cheeky players love to put a teller mine in the middle of the s-mine field to screw over players that wanna clear them with tanks or to increase the chance for a pioneer oneshot.


If the signs would be removed, they would turn from "cancer but somewhat balanced" to completely broken. A squad that walks into the field is dead if you dont retreat instantly after the first explosion.
7 Aug 2019, 01:01 AM
#9
avatar of thedarkarmadillo

Posts: 5279



Or if you have half a brain just minesweep it.

if you use them to defend your flanks and have half a mind ow whats going on around them they wont be swept so easily. i think thats why players think they suck- they set them up waaaaaay away on a scenic flanking route like normal multipurpose mines and expect the enemy to walk right through them. use them near where your units are and watch what a rifle nade or mortar shell does to a sweeper on a mine field. they will be swept away in 90 minutes if you let them, the trick is to not just let them.
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