Slight problem here :well while giving 4 at guns on Pfusilier might be interesting i think they would be a bit op
- Replace T0 Puppchen with Pak38/50mm (that kills heavies) : AT improvedx2
- Give Sturmpioneer 2x PanzerShrek instead of 1x : AT improvedx2
- Give Sturmpioneer Teller mine. : AT improvedx2
- Make Sturmpioneer 5x men (+1)
- Make PzFusilier : 6x men (+1) Give Teller mine/4x AT Guns: AT improvedx2
* KEEP * VolksGrenadier PzFaust : AT Same
- Make Teching cheaper...
So your proposal to lower OKW power is to DOUBLE THE AT POWER? Really?
Also stats-wise, the American M1 57mm is equivalent to the PAK40/75. So
+300% pen bonus is enough to pen a IS-2 100% of the time, and take out
Jackson with a T0 no fuel unit.
on a serious note, for sturm choosing an upgrade remove the other so no stg for p sheck sturm (so they are a much weaker p green)
same for the 5th man, they get mp 40 so they be pretty weak (pioneer mp40), p fusilier with at rifle obv would lose their acces to shreck so overall it's a nerf to AT
btw im not making tech cheaper as ot's shaved from the starting MP so it's even a bigger hit eraly, only if u go for 3 truck the net gain is 50 mp but all the lost gains from more mp early (no more 4 volks)
btw why would pen kill jackson ? The intention is to give lower over all pen (the m 57 has lower pen than pak 40, i don't know where u got ur info from but is obs wrong) but a granted pen on the first shoot (unlike say the usf one that gets better pen for a long period by paying munition)
btw STG are removed from stock so now they have to chose between close quarter (mp40s) or long range (no upgrade) but they will get beaten at long range vs bar rifle in both cases