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AC 2v2 statistics (Wildcard, QT1, QT2, Finals)

5 Nov 2018, 19:43 PM
#1
avatar of Siphon X.
Senior Editor Badge

Posts: 1138 | Subs: 2

UPDATE: Now also contains games for Qualification tournament 1 (12.11.2018)
UPDATE: Now also contains games for Qualification tournament 2 (26.11.2018)
UPDATE: Added games for the final round (12.12.2018)

Ok, cheap-ass job here, these are the stats for the ac 2v2 tournament. Brackets are here. Also, added the games for the first qualification tournament (brackets). And now also for the 2nd qualifier (brackets). Finally, brackets for the final round are here.

The total number of games I found are 161 (64 from the wildcard, 37 from qualifier one, 33 from qualifier two, 27 for the finals). According to the brackets there should be one more game in the wildcard round, but I wasn't able to find the second game of Barton/Frost vs. Bulat/LUCKBAR.

Wildcard

Qualification 1:

Qualification 2:

Finals


Total number of games: 161

Factions





ostheerostheersovietssovietsokwokwusfusfukfukf
picked 163 184 159 45 93
won 74 99 76 19 54
won(%) 45 54 48 42 58
Std. dev.(%) 5 4 4 11 4


Teams





ostheerostheer/ostheerostheerostheerostheer/okwokwokwokw/okwokwsovietssoviets/sovietssovietssovietssoviets/usfusfsovietssoviets/ukfukfusfusf/usfusfusfusf/ukfukfukfukf/ukfukf
Picked 32 99 30 51 17 65 6 16 6
Won 12 50 13 28 6 37 2 9 4
Won(%) 38 51 43 55 35 57 33 56 67
Std. dev.(%) 9 7 4 5 12 5 24 18 17


Maps







gamesavg. length (min)max length (min)map name
63 34 69Elst Outskirts
34 35 65Crossing in the Woods
32 33 54Rails & Metal
20 42 76Alliance of Defiance
12 41 64Vaux Farmlands


Map stats

Elst Outskirts

Factions:




ostheerostheersovietssovietsokwokwusfusfukfukf
picked 57 67 69 21 38
won 23 36 33 11 23
won(%) 40 54 48 52 61


Teams:




ostheerostheer/ostheerostheerostheerostheer/okwokwokwokw/okwokwsovietssoviets/sovietssovietssovietssoviets/usfusfsovietssoviets/ukfukfusfusf/usfusfusfusf/ukfukfukfukf/ukfukf
Picked 11 35 17 17 7 26 4 6 3
Won 2 19 7 10 2 14 2 5 2
Won(%) 18 54 41 59 29 54 50 83 67


Crossing in the Woods

Factions:




ostheerostheersovietssovietsokwokwusfusfukfukf
picked 29 36 39 7 25
won 13 20 19 1 15
won(%) 45 56 49 14 60


Teams:




ostheerostheer/ostheerostheerostheerostheer/okwokwokwokw/okwokwsovietssoviets/sovietssovietssovietssoviets/usfusfsovietssoviets/ukfukfusfusf/usfusfusfusf/ukfukfukfukf/ukfukf
Picked 2 25 7 7 1 21 2 2 1
Won 0 13 3 4 0 12 0 1 1
Won(%) 0 52 43 57 0 57 0 50100


Rails & Metal

Factions:




ostheerostheersovietssovietsokwokwusfusfukfukf
picked 39 41 25 6 17
won 19 22 13 2 8
won(%) 49 54 52 33 47


Teams:




ostheerostheer/ostheerostheerostheerostheer/okwokwokwokw/okwokwsovietssoviets/sovietssovietssovietssoviets/usfusfsovietssoviets/ukfukfusfusf/usfusfusfusf/ukfukfukfukf/ukfukf
Picked 9 21 2 15 1 10 0 5 1
Won 5 9 2 8 0 6 0 2 0
Won(%) 56 43100 53 0 60- 40 0


Alliance of Defiance

Factions:




ostheerostheersovietssovietsokwokwusfusfukfukf
picked 22 28 18 6 6
won 12 13 8 3 4
won(%) 55 46 44 50 67


Teams:




ostheerostheer/ostheerostheerostheerostheer/okwokwokwokw/okwokwsovietssoviets/sovietssovietssovietssoviets/usfusfsovietssoviets/ukfukfusfusf/usfusfusfusf/ukfukfukfukf/ukfukf
Picked 5 12 3 10 4 4 0 2 0
Won 3 6 1 4 2 3 0 1 0
Won(%) 60 50 33 40 50 75- 50-


Vaux Farmlands

Factions:




ostheerostheersovietssovietsokwokwusfusfukfukf
picked 16 12 8 5 7
won 7 8 3 2 4
won(%) 44 67 37 40 57


Teams:




ostheerostheer/ostheerostheerostheerostheer/okwokwokwokw/okwokwsovietssoviets/sovietssovietssovietssoviets/usfusfsovietssoviets/ukfukfusfusf/usfusfusfusf/ukfukfukfukf/ukfukf
Picked 5 6 1 2 4 4 0 1 1
Won 2 3 0 2 2 2 0 0 1
Won(%) 40 50 0100 50 50- 0100



Wildcard:
Most damage done by Zodiak! (101891)
Longest game was TwistedTootsy/Dr. Zaius vs. VonManteuffel/ElZocko on Crossing which took 65 minutes.

Qualification one:
Most damage done by Talisman (154180) who played (together with Tüme) vs. Price and Prodigly on AOD in the so far longest match overall (76 minutes).

Qualification two:
Most damage was done by Rutra (94529) playing with Dzaraa vs. Hans and DevM on AOD in what also was the longest match of that tournament (73 minutes).

Finals:I
The most damage was done by Isildur (110352) in what also was the longest game (68 Minutes) in the semi-finals playing with VonAsten against Kimbo and Stuve on Elst outskirts.
5 Nov 2018, 20:01 PM
#2
avatar of murky depths

Posts: 607

Thanks for your work.

I'd like to ask, since faction pick is a categorical choice, what are you using to calculate standard deviation?
5 Nov 2018, 20:11 PM
#3
avatar of Siphon X.
Senior Editor Badge

Posts: 1138 | Subs: 2

I'd like to ask, since faction pick is a categorical choice, what are you using to calculate standard deviation?


Standard deviations are given for the win% and are estimated with a bootstrapping method.

It's a pretty rough estimate anyways, in particular given the low number of samples and that I ignore the granularity of the problem. Main reason for me to include anything like that is mostly to remind people that they should take these numbers with a grain of salt and not start threads like "Stats prove Axis wins 51% of time, nerf plz!" :new:

5 Nov 2018, 20:26 PM
#4
avatar of murky depths

Posts: 607



Standard deviations are given for the win% and are estimated with a bootstrapping method.

It's a pretty rough estimate anyways, in particular given the low number of samples and that I ignore the granularity of the problem. Main reason for me to include anything like that is mostly to remind people that they should take these numbers with a grain of salt and not start threads like "Stats prove Axis wins 51% of time, nerf plz!" :new:



I completely understand, I'm actually curious about the calculation outside of COH2 and am asking it from the mindset of statistics. I don't care to make grand assumptions about balance from these values, though I appreciate you sharing them if only to see what's popular and what's not.

I'm used to St. Dev = https://study.com/cimages/multimages/16/standard-deviation-formulas.jpg but those require ratio/interval data, and I was curious what you used to get an St.Dev for categorical variables.
5 Nov 2018, 21:08 PM
#5
avatar of Katitof

Posts: 17875 | Subs: 8

Its always nice to have numbers, but these will be heavily skewed by very wide skill bracket of teams and individual players.
5 Nov 2018, 21:11 PM
#6
avatar of Siphon X.
Senior Editor Badge

Posts: 1138 | Subs: 2


I'm used to St. Dev = https://study.com/cimages/multimages/16/standard-deviation-formulas.jpg but those require ratio/interval data, and I was curious what you used to get an St.Dev for categorical variables.


Yeah, well, there are different approaches of how you can tackle this (see e.g. Bootstrapping).

Details vary, but the idea is basically that instead of computing the win% from all games, you use different subsets of games and compute win% only for those. You end up with a different value for each subset. You can then estimate the devitation from the values for the different subsets.
5 Nov 2018, 21:29 PM
#7
avatar of Sander93

Posts: 3166 | Subs: 6

5 Nov 2018, 21:32 PM
#8
avatar of murky depths

Posts: 607



Yeah, well, there are different approaches of how you can tackle this (see e.g. Bootstrapping).

Details vary, but the idea is basically that instead of computing the win% from all games, you use different subsets of games and compute win% only for those. You end up with a different value for each subset. You can then estimate the devitation from the values for the different subsets.


I am familiar with Bootstrapping (though haven't really used it in... well, forever I guess outside of Uni). Thanks for the explanation though, I'll stop derailing the thread now ;D

5 Nov 2018, 21:34 PM
#9
avatar of Outsider_Sidaroth

Posts: 1323 | Subs: 1

Who played USF/UKF?
That low ammount of games played but very high win % makes me think of a few players using that combo.
5 Nov 2018, 21:45 PM
#10
avatar of TheGentlemenTroll

Posts: 1044 | Subs: 1

UKF 65% win rate :sibHyena: Nerf em
5 Nov 2018, 22:33 PM
#11
avatar of Siphon X.
Senior Editor Badge

Posts: 1138 | Subs: 2

Who played USF/UKF?
That low ammount of games played but very high win % makes me think of a few players using that combo.


Ciez & GiaA (3 games)
supajou & Haha hey (4 games)
ElZocko & VonManteuffel (2 games)
Stark & Sully (3 games)

5 Nov 2018, 22:45 PM
#12
avatar of Outsider_Sidaroth

Posts: 1323 | Subs: 1



Ciez & GiaA (3 games)
supajou & Haha hey (4 games)
ElZocko & VonManteuffel (2 games)
Stark & Sully (3 games)



Thank you.
USF and UKF do work together fairly well, will have to study these games.
5 Nov 2018, 23:54 PM
#13
avatar of Sturmpanther
Lead Strategist Badge

Posts: 5441 | Subs: 35

As always well done :thumbsup:

Looking forward for the 2 Quali cups and the final stats.

And yes USA can be very powerfull. There are 2-3 good tactics, which work :)
6 Nov 2018, 17:14 PM
#14
avatar of vasa1719

Posts: 2635 | Subs: 4

Permanently Banned
Thanks for info man.
7 Nov 2018, 18:13 PM
#15
avatar of SkysTheLimit

Posts: 3423 | Subs: 1

Thank you Siphon
12 Nov 2018, 22:19 PM
#16
avatar of Siphon X.
Senior Editor Badge

Posts: 1138 | Subs: 2

Updated to include the results from the Qualification tournament 1.
13 Nov 2018, 04:28 AM
#17
avatar of Outsider_Sidaroth

Posts: 1323 | Subs: 1

OMG!
The USF pick and win ratio is just sad.
13 Nov 2018, 08:19 AM
#18
avatar of Oziligath

Posts: 192

well always interesting to see those numbers, thanks for the work done here and god god, poor USF Kappa.
13 Nov 2018, 09:15 AM
#19
avatar of Siphon X.
Senior Editor Badge

Posts: 1138 | Subs: 2

Sorry, just noticed that instead of the total numbers for both tourneys, I posted the qualifier twice. Fixed now (individual numbers still available in the spoilers)...
13 Nov 2018, 09:33 AM
#20
avatar of Katitof

Posts: 17875 | Subs: 8

OMG!
The USF pick and win ratio is just sad.

Well, USF bring nothing to early game that soviets can't bring and have inferior late game AND can't counter sniper at all.
Not much point to bring them to MP.
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